Cloud-based gaming to hit $400 million by 2014? Really?

What? Really? No one is really doing any kind of cloud-based gaming now. But Screen Digest seems to think that by 2014 a lot more will be down with streaming game services. 

The latest report from Screen Digest predicts that streaming game services will bring in $332 million in North American revenue in 2014, and Europe will add in another $79 million. But, as Gamespot notes, companies like Gaikai and OnLive will have to hold out a few more years to even make it there. The author of the report says that branching out into other territories and getting away from PCs is going to be key to surviving.

I’m with them in that it will be a slow burn to build up, but will things really be that much different in 2014? New consoles will be coming up soon. Won’t that take away from the need/want of streaming gaming?

There has been some pretty good buzz about these services lately. Let’s hope they can really hold out and make it big. 

What? Really? No one is really doing any kind of cloud-based gaming now. But Screen Digest seems to think that by 2014 a lot more will be down with streaming game services. 

The latest report from Screen Digest predicts that streaming game services will bring in $332 million in North American revenue in 2014, and Europe will add in another $79 million. But, as Gamespot notes, companies like Gaikai and OnLive will have to hold out a few more years to even make it there. The author of the report says that branching out into other territories and getting away from PCs is going to be key to surviving.

I’m with them in that it will be a slow burn to build up, but will things really be that much different in 2014? New consoles will be coming up soon. Won’t that take away from the need/want of streaming gaming?

There has been some pretty good buzz about these services lately. Let’s hope they can really hold out and make it big. 

Dale North