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Children of Morta announces stretch goals

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Co-op don't come free

After giving you a formal introduction of Children of Morta earlier this week, Austin developer Dead Mage has revealed to hack 'n' slash hopefuls the stretch goals of its project on Kickstarter.

While an initial funding goal of $65,000 has been set, if players want to see this procedurally-generated roguelike beauty on Sony platforms, then Kickstarter backers will need to cough up $80,000 for a PS4 version, and $90,000 for the Vita -- which seems like the perfect place for a title like this.

Having played my fair share of Binding of Isaac and Rogue Legacy on the Vita, I can't think of a better device for these type of games (3DS as well, I suppose). My battery life is ready.

And if you want to add some local co-op to this game, Dead Mage is going to need a healthy $105,000. After that? Who knows. Maybe we can see an N-Gage version. Y'all still rocking the N-Gage, right?

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Robert Summa
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Also on destructoid: Children of Morta   (6)   From our database:

  • I have a really good feeling about Children of Morta - Jordan Devore
  • Children of Morta has all the ingredients to be the next great roguelike - Patrick Hancock
  • Children of Morta announces stretch goals - Robert Summa
  • Children of Morta Kickstarter launches today, looks phenomenal - Rob Morrow
  • Children of Morta looks real, real good - Steven Hansen
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    Filed under... #cooperative #Kickstarter #N-Gage #PC #PlayStation 4 #PS Vita #roguelike

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