Capcom’s talks Tatsunoko Vs Capcom, shiny faces

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I really wish this video could have been compressed into a podcast, because it’s really better to listen to than to watch. Still, there is some good content here for anyone who’s still trying to wrap their head around what Tatsunoko vs. Capcom is. 

Seth Killian explains how to play two of Tatsunoko vs. Capcom: Ultimate All-Stars‘ new character, Frank West and Zero, what he thinks of the people refusing to buy the game because it’s on the Wii, and the process of developing such a strange, beautiful, but potentially unmarketable game.

It was an honor to get to speak with Seth and Tatsunoko vs. Capcom: Ultimate All-Stars producer, Ryota Niistuma, about their work on this truly unique game. Meeting developers that truly love their work and their fans is an amazing experience. Thanks guys. Keep doing what you’re doing.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes