Gaming News, Game Reviews, Game Trailers, Tech News

dtoid   |   japanator   |   flixist   |   tomopop   |   store



Bungie reflects on the short-lived Destiny alpha, teases the July beta

2014-06-16 23:30:00·  2 minute read   ·  Abel Girmay

So far, so good

After being frustratingly hush-hush about Destiny, Bungie put the game out in the wild in a big way this past E3, culminating with the recent weekend alpha. In an interview with the PlayStation Blog, senior environmental artist Jason Sussman reflected on the short-lived demo, explaining that the studio was ready to show players exactly what the game was.

"We need to think about how we can explain this game to players because it's really big -- how do we do it? Well, by getting the alpha out there we get to show people the game early as well as testing all of our systems so that when the game is finally out there, we're putting our best foot forward."

Outside of the usual real-world stress testing, Bungie will be using the collected data to monitor and observe player behavior and activities in preparation for the upcoming beta, taking particular note of player activity in the Crucible, Destiny's PvP multiplayer.

Sussman ends with a tease of what to expect in the July beta, saying: "The beta test later in the year will contain different content -- there will be a difference but what's key is that every bit of information we're gathering and the tweaks and adjustments we’re making will carry through to the Beta test."

High time if you ask me, but as frustrating as the silence was, I have to admit, I haven't had so much fun burning an entire weekend on a game in quite a while. After hitting the beta level cap for all three classes, consider me appropriately hyped for beta. So far, so good Bungie. It'll be nice to see how this pans out in July.

How Bungie is using the Destiny alpha to polish its sci-fi epic [PlayStation Blog]

The article continues below. Login to skip ads, get faster mobile, and dibs on betas


Abel GirmayContributor // Profile & Disclosures
Fronts256Blogs 1Following0Followers8

Born and raised in Oakland, CA. Avid fan of FPS, RPGs, and Little Caesars Pizza.  more


On Destructoid: Destiny   (358)   From our game database:

  • Destiny's Wrath of the Machine hard mode doesn't change enough, but that's okay - Chris Carter
  • Destiny's Trials of Osiris returns today, but only on PS4 and Xbox One - Chris Carter
  • Here's a trailer for Destiny's Rise of Iron, out next week - Steven Hansen
  • Last-gen Destiny players are getting their final Trials of Osiris event this weekend - Chris Carter
  • Bungie hints at matchmaking for raids in Destiny - Chris Carter
  • Destiny: Rise of Iron's raid won't be as technical as King's Fall - Darren Nakamura
  • Are you doing the Destiny Year Two Moments of Triumph? - Chris Carter
  • Activision announces Destiny: The Collection, available on September 20 - Brett Makedonski
  • Destiny: Rise of Iron is shaking up the previously lame Relic game - Chris Carter
  • More related stories
    #Bungie #Destiny #PS4 #shooters #Xbox One


    Please login (or) make a quick account (free)
    to view and post comments.

     Login with Twitter

     Login with Dtoid

    Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

    Sorry for the extra step!