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Bodycount dev: There's room for FPSs beyond Call of Duty

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An interesting tidbit came out of a Bodycount interview with Codemasters game director Andy Wilson. "We looked at Bulletstorm and I think it's fair to say that it was a sort of 'acid test' for us," he tells CVG. "Because they were coming out first we were very interested in how they did and it's a very good sign."

"It shows that there's room around those huge titles like Battlefield and Medal of Honor. It's nice to see that you can still have multi-million-selling FPS games that are not that. Brink's the next one. Brink's even more extreme than Bulletstorm. I know it's having some critical problems at the moment but if it does well commercially then that's another one ..."

It's funny to see this discussion about the market being saturated by military shooters when we've got these three titles, all of which tried to have a standout identity, taking slightly different approaches. At least August is still a ways off.

'Bulletstorm proves there's a market outside Call of Duty' - Codies [CVG]


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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more


 



On Destructoid: Bodycount   (11)   From our game database:

  • Review: Bodycount - Jim Sterling
  • Bodycount gets its final developer diary: The Demo - Liam Fisher
  • Bodycount demo available on Xbox Live Marketplace - Nick Chester
  • Bodycount lets you 'kick the ass out of the world' - Liam Fisher
  • Bodycount developers serious about this gun stuff - Nick Chester
  • Bodycount dev: There's room for FPSs beyond Call of Duty - Jordan Devore
  • Codemaster's Bodycount out August 30 - Nick Chester
  • Bodycount to be counting bodies this August - Jim Sterling
  • More related stories
    #Bodycount #Codemasters #First-person shooter #PC #PS3 #video #Xbox 360
     
     


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