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βš” NEW UI and Items added to facilitate new πŸ”¨ Forge πŸ”₯ Firefeatures (finally) - REPAIR, SALVAGE, IMPROVE, and coming soon: LORE (affixing fetishes to gear):


 
 

My current favorite one-handed mace weapon, the "Iron Onion". Good for pulping skeletons.


 
 

πŸ‰Terror in the Skies of VOLUNHEIM!!βš”


 
 
 

βš” New SAVAGE Update Video is LIVE! βš”

 
 

Barbarian Engineering. Crom laughs at your spike pits.


 
 

βš” Improved PARRY MASON + better MEGA effects! CUNNING actually does stuff now (like parry opportunity + critical strike)! πŸ›‘πŸ’€


 
 

πŸ—‘ 1v1 me, bro. ☠ πŸ’ͺ


 
 

βš” TFW you make it to the top only to have a subterranean murder caterpillar spit acid in your face πŸ’€


 
 

Attack its weak point for MASSIVE damage...


 
 

If you manage to spawn this abominable figure during a boss fight... well, good luck - and may Var protect you.


 
 

Fixing all sorts of problems. Live! https://www.twitch.tv/toborprime


 
 

Interacting with corpses has never been more fun and humerous (and illegal)! Working on that sort of weird stuff right now, live: https://www.twitch.tv/toborprime


 
 

Taking a dip AND fixing broken parallax layers! Doing some more live development: https://www.twitch.tv/toborprime


 
 

Doing more live Savage development - blending music, mayhem and code! https://www.twitch.tv/toborprime


 
 

Talk about having a backlog - amiright?!! ... *ahem*.


 
 

Don't go chasing waterfalls... unless you have a spiked shield, solid armor and something to slash monsters to bits with.


 
 

Are... are my slimes becoming sentient?!

 
 

New Big Giant Head Podcast episode is up (wherein I rant and rave about my own game development experiences)!

 
 

Doing some live game development! https://www.twitch.tv/toborprime ... Barbarian bath time.


 
 

Playing Boss 101 live until it's Steam release - only hours away! http://store.steampowered.com/app/380920/Boss%20/ Livestream: https://www.twitch.tv/toborprime


 
 

Working on "duck block" sprite! Live development on SAVAGE The Shard of Gosen! https://www.twitch.tv/toborprime


 
 

Injecting some hulking masses of pain bringers into the game (because bad guys), live right now :) https://www.twitch.tv/toborprime


 
 

Working on an update! LIVE at https://www.twitch.tv/toborprime


 
 

Assassins? In the dead of WINTER?! Doing more live development: https://www.twitch.tv/toborprime


 
 

Working on Hell's Teeth - a twisted maze of caves and tunnels, live: https://www.twitch.tv/toborprime


 
 

Agents of the Noctwurm cult begin to stir - time for more live Savage development! https://www.twitch.tv/toborprime


 
 

Shocking (sorry) live development stream! https://www.twitch.tv/toborprime - working on the weather system (visual and randomized encounter) effects.


 
 
 

About toborprimeone of us since 4:13 PM on 01.26.2014

Hello and thanks for stopping by!

My name is Matt and I've been working on an independent video game project, Savage: The Shard of Gosen, for a few years. For the past decade and a half I've had my hands in everything from art and graphic design, film and music. It's been very gratifying being able to funnel everything I've learned into a single project -- and finding out how much I've still got to learn about all that, and game development.

I've been documenting my experiences with the game and presenting them in a blog style format (among other things). I'm here to share my updates (bruises, broken bones and all), and see if I can share any helpful bits and pieces I've learned along the way.

Feel free to ask any questions, chat, talk shop, brutally criticize - WHATEVER!

Thanks, and have fun!
-Matt

 
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