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Hi all! Here is my next project called Red Colony. Its a 2D Ecchi Horror game with a wicked story and spooky atmosphere! Please check it out! :D I'm also making a daily Podcast on Twitter where I talk about the good and the bad about being a indie dev


I made a wicked trailer for TGS 2019. Anyone going this year? Unfortunately KnifeBoy won't be there (Due to adult content and last minute application) I will be there during business days 12th, 13th. Might stay all weekend :D Come and say hi!


Kim picking up a SideQuest from Kim. Doing some final game testing before uploading to Steam and sending out review keys :D *This is not ingame footage... Well... The stuff inside the screen is ingame... The woman sitting in front of the screen is not


KnifeBoy Launch Trailer! My Game is Finally done and is set for October 25th on Steam! Please watch my Launch Trailer and leave a Like ^^


Finnaly I've managed to put togheter a Trailer and a Demo! Please check out my trailer or try the demo! I'm happy to answer any questions and all feedback is welcome! DEMO: https://hereder.itch.io/knifeboy-demo


One of my levels "Castle Maniac" What do you guys think? I'm gonna write a Blog, Relase a Demo and maybe a Kickstarter soon, hope you guys try my game!


Sat last night and made a cool Wallpaper Image for phones :) #KnifeBoy


This picture didnt work :S Glotch Testing Enemies. Satan did not pass :(


Demo is almost ready... A year later >.< 1.5 years ago my friend was supposed to help me with this game but he got a fulltime job and was "forced" to learn programming myself. I'm happy this happen since programming skills are very useful. :) #firstsketc


Made a new Loading screen :)


Fixed Elevators and Falling Blocks... Soooon ready to expand the game for real! I just want to make sure that some of the essential scripts are working before I start expanding! :)


Shoot-Off... Or whatever Cowboys do... Except this ain't no cowboys... Its Satan and Knifeboy!


The Whispering Woods... The home to this beast! Vlog Update. I hope I can expand the Demo until next week to show off some new environments etc, I just want to nail the scripts before moving on :S


Working on a SideQuest Boss, Damage Values and added a new Enemy! Meeting with a "real" programmer tomorrow and hope I can get my Player Script to work flawless within a month or two... Optimistic indeed...But I'm happy with my progress!


Indie-Sounds-Effects! LOL I totally agree with the voice-actors strike... Doing voices is tiresome :P


Added a "Finish Move" and working on some other Enemy scripts. Next Week I will make a Tutorial on how to add Particle Events inside Animations. Stay Tuned!


Made alot of cool script the last week! Animations, Sounds, Loading.. etc! I think I will make comparison video next week to see all the progress!


Its Thursday - New Blog-Update... This last Week I was super busy with my "Real Job" and couldn't spend as much time as I wanted in Unity. However, I made a tutorial on "How to add Animation Events Within an Animation"... Hope it can help any Unity Users


I finally managed to fix the player controller and I've added a bunch of other stuff too... Developing games takes a lot of time, as most of you know and sometimes it feels like we encounter impossible tasks.. Keep up the good work all!


The Game is more alive then ever. Still struggling with a tight controller but the world itself is looking good!


Latest Update :) New Build is coming along quite well! https://www.youtube.com/watch?v=uAr1AnY8nog


Finally got some NPC's into the world. They are all lacking animations but I will add that for the next build. Current build is made my me - trail and error style - so I'm trying to have the game re-built with new animations and better coding.


Some ideas for the NintendoSwith HD Rumble function I thought of... What do you guys think? Have you tried it? I think it has allot of potential even for a simple 2D game such as mine...


Roswell? Abducted women? Conspiracy theories?! Mmmmm... You bet! one of many silly SideQuest's in the game!


New Animations made in Sprinter! Any indiedevs here familiar with this software? After rage-quitting 3 times I finally got an hang of it... But need help to figure out how to add separate animations into an existing one... :S


Am I the only one who cant upload pictures anymore? Or did I imagine that option ever existed? :P


Working on some Enemy AI and added some animations.. Kind of stiff but just want to make sure it works.... Tutorial room! This is were you will learn a thing or two about the controllers.


Hi guys! In case you missed my trailer. Please check it out & leave feedback :) If you like what you see please consider supporting me at Patreon $1/month and your name in the credits! IF you are a patreon user - I will return the favor by supporting yo


About runestormone of us since 10:29 PM on 09.14.2016

Swedish Indie developer living in Tokyo.
Currently working on a 2D Ecchi Horror game called Red Colony. A mix of 90's horror games, Japanese Anime and Drama. I'm also the creator of KnifeBoy (Out on Console soon)

For daily updates follow me at Twitter @RuneShiStorm
I'm also hosting a daily Podcast on my twitter feed. Daily updates on my projects and more fun!

Red Colony

Where is my daughter?!

Besides games I enjoy outdoor activities, workout and travel!
I've been living in the U.S, Australia, England and now I'm settled, more or less, in Japan with my wife and kid! ^^