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Global Game Jam 2012: Enclosure

This is my 2nd time to join our local (read: Manila) game jam (my first jam was two years ago, and last year I just helped organize the event). As always, it was a very memorable 48-hour game dev crunch time (crunch can be fun, too!) An...

 
 
 

Vivi, then not Vivi (a fan art)

Yeah, it's been three months since my last art update. Been very busy with a game due this October and I was just...well, busy. A few weeks ago I noticed some friends from the art department were posting very nice pieces of digital art fo...

 
 
 

At least try (LA Noire fan art)

After six long months of silence, a new fan art. This time for L.A. Noire: 10 cases in and I still don't know what to make of L.A. Noire. The technology's great, and so does its beautiful recreation of 1940s Los Angeles, but repetitivene...

 
 
 
 

Colossal (art update)

While listening to Kow Otani's sublime soundtrack for Shadow of the Colossus, I remembered that I did a fan art for it almost 2 years ago: I was too proud of it then because of two things: 1) It was one of my first digital artworks using...

 
 
 

it's been a while (art update)

Busy with work, life, and the silly ideas in my head, and what happens? I start to neglect this adorable, little blog. I'm here to repent. Starting with a quick art: I've missed so many PS3 games during this hiatus that I don't where to ...

 
 
 

you complete me (a game idea)

Last month's game design challenge from GameCareerGuide.com was all about the iPad, and they were asking for ideas that would make a great game for the device. I wasn't even planning to join the iPad hype-train, but while doodling about dur...

 
 
 

when it rains... (art update)

I haven't had the courage to take another dive into the crazy-ass Philadelphia-ish world of Heavy Rain, mostly because I was barely impressed with how everything turned out in the end (especially with that guy), but partly because the chara...

 
 
 
 

GGJ'10: FTW

Okay, last post I promised that my Global Game Jam story will be concluded in the succeeding post, but due to a very interesting development, I'll keep the 2nd part on hold for now. Why, you ask? Because our entry, Crease, won both the J...

 
 
 

Global Game Jam: The first night

It's been an interesting night. Arrived late at the venue, and I missed all the talks from some of the master developers. I was so late, in fact, that a friend only texted me the theme (which I cannot reveal for time-zone reasons). When I a...

 
 

About garganrooone of us since 3:07 AM on 10.17.2007



garganroo is a game designer
garganroo uses this blog to post game art stuff, plus some general game topics that he stumbles upon.

PSN ID:mangnelson


 

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