In my first post that broke down issues with current review scoring systems
, I wrapped up with the creation of a new scoring system that I've implemented in my reviews. In the blog that follows, I elaborate on it's purpose and workings a little further. As always, if you have questions, comments, or concerns, feel free to get in touch with me however you please.
Fullicide Exponential Curve Score (F.E.C.S.)
Scoring a review is no simple thing to just start doing. Before I started writing reviews I wanted to figure out which scoring method would be best to use, after sitting down and analyzing current scoring methods, I felt the need to create something new.
The New Scale:
1 -The Worst
7 - Excellent
8 - Fantastic
10 -A Work of Art
11 -The Best
12 -A Masterpiece
Many users of sites that publish reviews have become dissatisfied with scoring systems. They don’t have a prayer of giving proper differentiation between games and the scores they deserve. Anything considered “good” only seems to land between 7 – 9 (70 to 100%), leaving 7 points for anything worse, anything people tend to not want. FECS reverses that. Giving the bottom 3 point section to poor entertainment, and the rest of the scale for items that are good, allowing them to spread out and show differences between one another through their score.
Furthermore my scores will have a range, from one number to another.
FECS scores have ranges because scores are supposed to represent how a user base will receive that game, movie, or Tv show. One score simply isn’t enough. Video games I review will have at most a 2 point range. Movies and Tv shows will have, at most, a 3 point deviation. However, these are subject to change because systems like these will always need some fine tuning.
Sound off in the comments with what you think about the system, check out how it fairs in my DmC review
that was posted yesterday (two blogs ago), and lemme know if the explanation needs some fine tuning.
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