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Eurogamer Expo 2011 Report: Professor Dancing Bat's Skyward HD Collection XIII-2

Gamer conventions are tiring. Lots of fun, but tiring. Eurogamer's expo in London's Earl's Court is no exception, and with a decent amount of titles on offer to play there was an overwhelming sense of "too much to try and not enough time". I'd gone down to see some friends from a forum I visit, in truth the expo was nothing more than an elaborate but devious ploy to lure us all to a common location. It was very peculiar meeting people I'd argued with on the internet for nearly 5 years in person, but despite a somewhat awkward start we eventually ended up having a great time together. I could write about that great time we had in a terrible comedy or getting so freakin' excited in the Science Museum, but what you guys are probably here for is for me to talk about games you haven't played. So let's do that.

The first game we decided to play was none other than Dance Central 2, Harmonix's new dancing based 130 peripheral seller. It was good fun too, the game seemed to recognise my inability to dance remarkably well, and even managed to point out I was "off beat" almost all the time! However getting into this insult generator proved, shall we say, difficult. My good friend Danny decided to dance off against me in an attempt to make my humiliation at least 20% more bearable, but the Kinect sensor was reasonably convinced he didn't exist. After nearly 5 minutes of fruitless flailing his girlfriend Lisa took his place during the menu segments and just managed to make the Kinect acknowledge a second player long enough to allow dnny to dance against me. A video of both the humilating dance off and the kinect's inability to.. well work shall be uploaded soon, and then this blog shall be edited accordingly.

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About dunnaceone of us since 1:37 PM on 09.10.2008

Hello, I'm Lewis, I'm a lot like you, only I'm probably not.

I got into gaming as a child, when I was handed the portable version of crack cocaine, known colloquially as Tetris. I would spend hours trying to make blocks form lines so they would disappear never to return. At the age of 8 I had my first existential crisis as to what happens to blocks that disappear. My desire to avoid death has since made Wario Land 2 one of my favourite games of all time, as Wario was immortal and this stopped me questioning my own mortality. Pokemon too fitted into this realm of immortal beings where only fainting occurred after heavy amounts of electricity as opposed to permanent void dwelling.

After I graduated from the philosophical quandaries posed by hand held gaming I obtained a PS1 and fell in love with games like Spyro, Crash and Rayman 2, a game so deceptively fucking terrifying that I have reoccurring dreams about the giant spider. And the king of nightmares. And the robot pirates. I don't care what any of you say, Rayman 2 is NOT for children.

I have a deep love of humour in games, with some of my favourites being no More Heroes, Brutal Legend, Team Fortress 2, Portal and Super Mario Galaxy. Sometimes I like to play bad games too, such as Alone in the dark, which is as hilarious as it is depressing. I have aspirations to become a writer, comedian and maybe one day game designer, but such things are simply the wet dreams of a desperate teen. Odds are I'll end up working in an office chewing on pens longing to go home and half write a blog.
Steam ID:dunnace


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