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Moral Choice In Gaming

Several recent games have really gotten me to thinking about how ethics and moral choices have been played out in games over the years, so I decided to write a whole series about it! Part I is up now, covering the games from days of yore. ...

 
 
 

80 Hours of FFTA2 Later...

And I'm finally done with the game, and thus finally ready to give my review. Better late than never, right? http://www.spectaclerock.com/2008/10/06/review-final-fantasy-tactics-advanced-2/

 
 
 

The Start of the Affair: The Treasure of Tarmin

In the far-off mists of time, in a distant land known as the early 80's, a mighty beast strode the realm of home videogaming, crushing others beneath its feet. That beast, as you know, was the Atari 2600 (and its related kin). Often overloo...

 
 
 

The Playback Machine: An Apology

Just wanted to quickly apologize to my no-doubt numerous fans wondering what happened to the Playback Machine, eager to find out what happens next. I've been busy the past many weeks getting myself married and traipsing off on my honeymoon...

 
 
 

The Playback Machine: An Adventure in Orkogre Castle

When last we left off, the party was leaving New City for the first time and heading into the wilderness in search of Orkogre Castle, home of the Gorn. With a message of utmost importance to the king, speed is off the essence! Heading dow...

 
 
 
 

The Playback Machine: Old City, Part I

When we left last time, we were descending into the musty halls of Old City to see what we could see! We make our way through the narrow corridors, following the fairly straight path before us. The first few encounters let us know that th...

 
 
 

The Playback Machine: New City

With the dank halls of the Starter Dungeon behind us, the party emerges back to the surface world. Before heading into the city, we take a quick detour down a forest path that leads to some tasty treasure. Liam tries his hand at disarming ...

 
 
 

The Playback Machine: Starter Dungeon

The adventure begins! After landing on the strange new world of Guardia, our bold party decides to do what every proper RPG party does: go cruise through the starter dungeon. Breathing in the deep, wild air of this new world, we take our ...

 
 
 

The Playback Machine: Intro

I've got the party fully assembled, and we're ready to begin the adventure! To save the time of me laying the groundwork of the story, I'll let the game speak for itself... (No, that isn't our party, but the intro is the same.) I'm goi...

 
 
 

The Playback Machine: Part I

In an effort to enrich the knowledge of others, as well as give myself an excuse to play more games, I've decided to embark on an adventure of playing through some of my favorite old games that I haven't played in a while, and of course sha...

 
 
 
 

Destructoid and the Workplace

So, I recently left my job of 5 years and moved to a new one (a good thing). The biggest change, though, is that my internet browsing time has now taken a severe hit. Perhaps somewhere down the line, when I am settled in the new position,...

 
 
 

Bad Idea... Bad Idea? Late Game Party Additions

I sat down to start work on another Good Idea/Bad Idea, having just been heartily inspired by an evening of playing Fire Emblem when the most unfortunate thing occurred. Having already decided on the subject matter, and having multiple Bad...

 
 
 

I Steal Toy Tuesday: Legos

(With apologies to Hitogoroshi, of course) For those who didn't know, last month was the 50th anniversary of the Lego brick. Created by an insane Dutchman with a hatred for bare feet, Legos have brought joy to children for half a century....

 
 
 

How Did You Get This So Right? Pt I: Red Alert!

Today we're going to try something a little different. Enough talk of disappointment! Today we're going to look at a sequel that was actually way the hell better than the game that came before it. Yes, it seems that every once in a while...

 
 
 

Gameplay Gone Wrong: Bad End, Good End

So recently I've been making my way through Cave Story, which is, for those not familiar with it, a homemade 2-d platformer made by one Japanese dude all by his lonesome. It is a fantastic game, and well worth playing (especially since it ...

 
 
 

How Did You Screw This Up? Suggestion Box!

When I sat down to start writing this series, I had a short list of games that I really wanted to cover. The criteria was, as said, amazing games that had amazingly disappointing follow-ups (in my mind, anyway!). Well, I've now got one ga...

 
 
 
 

Game Mechanics Gone Wrong

In most games, the player controls a single character whom the entire game revolves around. In Doom, for instance, you are the Marine, battling your way through the assembled hordes of Hell (on Mars!). Now, when you get your head blown of...

 
 
 

How Did You Screw This Up? Special Guest Edition

It seems that my tales of sequel woe have proven inspiring, so today while I'm off studiously working on my next installment, we have a Very Special Guest entry from my good pal Klimpod. -ZX Objectively speaking, the original Driver was...

 
 
 

How Did You Screw This Up? Pt. V: X-Com Edition

Now that the Holidays have come and gone, and a new year is just beginning, it's time to get back to what's important: discussing past disappointments in video gaming. I think we can all agree that's the proper thing to do. And, as this i...

 
 
 

How Did You Screw This Up? Pt. IV: Tactics Edition

Today I thought I'd take things in a slightly different direction and cover a game that, by itself, wasn't really that bad. The problem was that it followed in the footsteps of its predecessor, and they were awfully big shoes to fill, in m...

 
 
 

How Did You Screw This Up? Pt. III

Over the last two articles, we've looked at a sequel that failed on its gameplay, and a sequel that failed on its story. This time, we're going to take a very special look at a sequel that boldly failed on both. Actually, we're going to l...

 
 
 

How Did You Screw This Up? Pt. II

Last time on my look back at games that received what I shall call unfortunate sequels, we took tour of Master of Orion III, a game that failed massively in the gameplay department. This time, we'll change things up a bit and take a look a...

 
 
 

How Did You Screw This Up? Pt. I

When one gets word that a favorite game of their's is going to get a sequel, it often triggers a flood of conflicting emotions. The thrill that you'll get to once again enjoy a certain game world, or reach the conclusion of a story long le...

 
 

About ZargonXone of us since 2:37 PM on 10.19.2007

Since the day my daddy handed me an Intellevision, I was set on the path of the gamer. I've got a special home for gamers with history that you can check out right now: Spectacle Rock