That's right Chameleon Twist....you all remember for the Nintendo 64...?
Well...probably not considering the game's odd, low-profile nature. Chameleon Twist a game created Sunsoft and released in 1997, was a 3D platform game, where you controlled Chameleon's venturing through six different worlds (Jungle Land, Ant Land, Bomb Land, Desert Castle, Kids Land, and Ghost Castle). The story is pretty simple as you follow a rabbit, who oddly looks like the White Rabbit from Alice in Wonderland, into some type of magic portal, which makes you a real-normal lizard (or chameleon) into some sort of chameleon with arms and legs and a super tongue. There are four different Chameleon's in which you can play as (Green, Blue, Pink, Orange) but the Blue Chameleon, named Davy, is the main chameleon.
What makes the game unique is its gameplay and the main feature of the Chameleon's, their tongue. The tongue can be controlled in any direction, yes even in a full 360 motion and out (think you can make a figure eight). The tongue can be used to swallow enemies and spit them back out, to hurt other enemies, in addition you can swallow more than one enemy, thus giving you more "ammo" in a sense. Or, you can use your tongue to get to different places by using it like a pole to get to higher ledges, or as some type of lasso to swing your self across column's. After the tongue feature, the game is just a simple 3D platformer where you must solve puzzles, jump across areas, and defeat bosses.
The last feature of Chameleon Twist, was its free-for-all/battle royal multiplayer or Time Trial mode. Battle Royal has you trying to be the last chameleon left standing on a floating platform, while Time Trial rewards the chameleon that stays on the platform the longest. In the latter event, the chameleon that has fallen off the fewest number of times is considered the winner.
Now, due to this game's cult following, a sequel was announced and released the next year (1998) with the game called "Chameleon Twist 2". Chameleon Twist 2 changed a few things to the game and character releases (well drastically in the US). First off, they got rid of the multiplayer feature and next they changed the design of all the characters to resemble more "real-like" chameleon's. However, in Japan the design of the chameleon's stayed true to the original. Next, Davy had changed from the blue to the green chameleon in CT2 (once again stayed Blue in Japan). A fun fact about this game is the Super Mario team did lend a hand in production to clean out the gameplay.
The story of your transformation is different now as the White Rabbit from the first game falls from the sky and transforms you into your "super chameleon" state, in which you now must adventure for 6 carrots from another 6 different worlds. Most of the gameplay stayed intact, except a few upgrades to movement, tongue length, and well brighter/vibrant stages. New moves added to the game were you were now allowed to pole vault/swing yourself vertically as well (aside from the only horizontal jump from last game). You were given a parachute for slowing your decent after jumps, in addition to allowing you to use your tongue mid-air, because of the tongue's new "stick" feature. The stick feature let you reach areas that are too far for normal jumping, and brings you automatically to that landing spot; so by sticking your tongue out and hitting a floating platform you would "drag" to that area. Last but not least, the worlds were longer than its predecessor.
So that is basically chameleon twist in a nutshell. For my own opinion on the game, which I own both, I have to say the game is fun and was really a surprise. Expecting nothing from a game, may hinder my viewpoint on the game, but Chameleon Twist take on 3D platforming was a very cool concept back then; especially coming off fresh the Super Mario 64 addiction. Personally, I found Chameleon Twist 1 more fun than the sequel, but maybe I'll give 2 another shot and compare them again.
So has anyone else played this game or at least heard of it?
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