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Brain Games

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Future of Rock Band

I compiled a list of some possibilities in future iterations of Rock Band with the help of a cool little interview at Check it out. P.S. The article has a complimentary hottie.


Good Idea, Bad Idea: Achievements

Good Idea: There are a variety of good reasons for the inclusion of Achievements both from Microsoft's position and the position of gamers. The following list is but a sample. 1. Bragging Rights: This is the most obvious benefit of the ...


Halo 3 Sniper Rifle Bulltrue

I had a pretty good Halo 3 evening yesterday. I managed to get a Bulltrue (killing someone in the middle of a sword lunge) using my sniper rifle. As an added bonus, I shot him in the crotch. Here is a pure luck video I also felt compelle...


Monkeys Can Be Fanboys Too!

I ran across an interesting article in the New York Times recently. While it is no surprise that we humans will often rationalize decisions we make by downplaying the significance or worth of the options we pass up, apparently primates do...


About TheBrainone of us since 12:41 AM on 11.14.2006

My name is Matt and I am a doctoral psychology student that plays and reads about videogames. A lot. I have high hopes for the games industry in terms of the application of the medium to less escapist entertainment means. I also like disagreeing with people on the internet because anonymity is awesome.

I will play any kind of videogame but I mainly play action and adventure games, although I have been known to play the occasional racing game and whatever whacked out genreless DS/Wii game that is thrown at me. Typically, the less formula-based and cookie-cutter the game, the more I like it. For some reason I have a dislike for RTS games and turn based RPGs.

To me, the best games allow for freedom, not so much the "you have three different missions to choose from" freedom. I like games that give me choices in how "levels" are defeated providing a different experience each time (GTA, Hitman, Mercenaries). I also like games that let me make real decisions that effect the outcome of the game, not basic decisions that simply keep me alive until the next prescribed story element becomes apparent (Deus Ex). That isn't to say I don't sometimes enjoy the force-fed completely linear game (Mario, Metroid, Zelda, Castlevania).

Favorite Games:

1. Super Mario Bros. 3
2. The Legend of Zelda
3. Castlevania II: Simon's Quest
4. Bubble Bobble
5. Dr. Mario


1. Sonic the Hedgehog 2
2. Gunstar Super Heroes
3. Comix Zone
4. Contra: Hard Corps
5. X-Men 2: The Clone Wars


1. Super Metroid
2. Super Mario World 2: Yoshi's Island
3. The Legend of Zelda: A Link to the Past
4. Contra III: The Alien Wars
5. Super Mario World

1. Castlevania: Symphony of the Night
2. Metal Gear Solid
3. Ape Escape
4. Crash Team Racing
5. Syphon Filter

1. Super Mario 64
2. The Legend of Zelda: Ocarina of Time
3. Mario Kart 64
4. Star Fox 64
5. Paper Mario

1. Grand Theft Auto III
2. Shadow of the Colossus
3. Beyond Good & Evil
4. Ico
5. Okami
6. Metal Gear Solid 3: Snake Eater
7. Mercenaries
8. Amplitude

1. Resident Evil 4
2. Metroid Prime
3. Pikmin
4. Eternal Darkness: Sanity's Requiem
5. The Legend of Zelda: The Wind Waker

1. Deus Ex
2. Far Cry
3. Fable: The Lost Chapters
4. No One Lives Forever 2: A Spy in H.A.R.M.'s Way
5. Fa´┐Żade


1. Metroid: Zero Mission
2. Fire Emblem
3. The Legend of Zelda: The Minish Cap
4. Castlevania: Harmony of Dissonance
5. Klonoa: Empire of Dreams

1. Elite Beat Agents
2. Castlevania: Dawn of Sorrow
3. Animal Crossing: Wild World
4. New Super Mario Bros.
5. Kirby: Canvas Curse

1. Super Mario Galaxy
2. Metroid Prime 3: Corruption
3. Wii Sports
4. Warioware: Smooth Moves

Xbox 360:
1. Rock Band
2. Mass Effect
3. Bioshock
4. Assassin's Creed
5. Call of Duty 4

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