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Dtoid Community Discusses pt 19: Digital Distribution

Its been too long since I last did one of these. I want to go into detail with how busy I've been with work and stuff like that, but if I did that, every single of these posts would have the same introduction.

BLAH BLAH I'm busy BLAH BLAH I'll be better about posting more often BLAH

So I'll just stop there.

Welcome back to another edition of Dtoid Community Discusses (DCD)! If you are new to this concept, the idea is that I choose a topic related to gaming and then ask community members to discuss this topic in a roundtable format moderating along the way. After about a week or so of enthralling email discussion, I take the nuggets of gold, edit slightly for grammar (never content :P) and post it up here with pretty pictures!

I'm really stoked that I'm at part 19. Thats a lot of discussion! Soon, DCD will be old enough to buy liquor without the need of a fake ID! <3

I apologize...I just realized how scrappy I am tonight. I'll just cut to the chase. This edition of DCD focuses on digital distribution. There have been loads of stories covering the future of digital distribution ever since the PSPGo was released. I was curious to find out what some of our community members thought of this, so our panel this week consists of Joshhest, Gatsby, and Kauza! Here is the prompt as presented to them:

Digital distribution

""With the launch of the PSPGo, a lot of thought has been given towards the concept of digital distribution of videogames. Basically, from many critics' ideas, PSPGo is doing it completely wrong. The launch of a system which focuses solely on digital distribution as a means of releasing games seems to be having some of problems being accepted by gamers in general.

So my main question: is digital distribution the way of the future? What is holding it back from being more popular for gaming as opposed to, say, the iTunes model of buying songs? When has digital distribution been successful? (Steam?)"

Read on to find out what they had to say!

Horse Armor. Lulz.


I don't know if the credit card thing is a main factor in that decision, but it's definitely interesting to think about. I imagine that most parents would probably be hesitant to connect their own credit cards to an Xbox account. But I imagine that for younger kids, DLC isn't even a thought in their minds. And I do think that digital distribution is pretty profitable, if only for the savings in manufacturing costs. Of course, I don't have figures in front of me to support that; it just seems like it would make sense.

I guess it's just up to companies to see what works, but I think a great product is going to sell no matter what. If you've got some great expansion that no one can live without, I really don't care whether it's put out in physical format, digital downloads, or both. The way things are going, it seems to me that employing both is going to be the safest option. I think some people are going to get pissed no matter what some companies do, but that can be minimized by offering as many options as monetarily possible.


And with that, so ends another edition of Dtoid Community discusses. I hope you enjoyed your time with reading this blog! If you'd like to get involved with a future Dtoid Community Discusses, send me a PM here on dtoid, or find me on IRC so we can exchange emails.

Tune in sometime for my 20th DCD posts in the near future! Later!
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About Jesse Cortezone of us since 4:34 AM on 01.13.2007


I am a Ph. D. chemist from the University of California, Berkeley. I have been playing videogames since as long as I can remember! My past favorite games include Secret of Mana, TMNT: Turtles in Time, the Resident Evil series (Jill is SUCH as master of unlocking), FFVII, Smash Bros Melee, and many others.

I've definitely gone through phases in my gaming "career". I used to LOVE fighting games in the time of Tekken Tag and Marvel vs Capcom II (my favorite fighting game), but now I find myself drawn to the more story driven games, and very recently, the music games....:)

But....fighting games are making a comeback! SFIV! MvC3! BlazBlue! Beware everyone, Tactix has put a quarter on the screen and is challenging you for battle!

It was mere chance that brought me to Destructoid back in early 2007, and through it all I've stayed because of the great writing staff, a community that cares, and lots of new internet and IRL friends. Destructoid has changed my life. True story.

If you live in the SF Bay Area, check out the DtoidSanFrancisco C-blog and join the Google Group!


Check out the past installments of my DTOID COMMUNITY DISCUSSES! Series:

Part 1: DLC
Part 2: Achievements
Part 3: Gaming Journalism
Part 4: Next Next-Gen Consoles
Part 5: Retro Renaissance
Part 6: Games That Suck
Part 7: Educational Games
Part 8: Evolution of Gaming Music
Part 9: Gaming Merchandise
Part 10: Iconic Games
Part 12: GDC
Part 13: Videogame Movies
Part 14: Competitive Gaming
Part 15: Level Design
Part 16: Emulation and Game Modding
E3 Edition: Microsoft
E3 Edition: Nintendo
E3 Edition: Sony
Part 17: Triple A Titles
Part 18: Fighting Games
Part 19: Digital Distribution

Card courtesy of TheGHost

Rock Band tag courtesy of CutieHoney

Thanks guys!

Last but not least, Chad Concelmo and I are the same person. Go ahead and ask him. :P

Xbox LIVE:Tactixpimp
Mii code:0680 0947 9731 1775


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