Ė In the past, with Street Fighter Anniversary Edition, I've played Dudley and Yang but could never get around to really meshing with their style. I decided to give Makoto a shot, who often times may be spotted nearby the other two in terms of rank and something just clicked for me about her.
One of my favorite things about Makoto are her normals. Not only does she have a lot of them which move her in different ways, but they're also really good.
Makoto also has access to an incredible dash. Combine that with some of her faster normals (like cr. Jab) and mix in Makoto's signature move, Karakusa, and you have some of the most fun I've had applying a rush down mentality in a long time.
Because of my weakness at technical ability, I was simply attracted to the power and priority of Makoto's incredible normals like HP, cr.HP, LK, cr.LP, and f.MP. Combined with the ability to trap your opponent with quick Hayate dash punches, Karakusas, and the sheer power of SA1 and SA2, Makoto just meshes well with how I wanted to play. She is fun for me to play and no amount of tier discussion has dissuaded me.
I've even gotten profecient at pulling off Karakusa and Abare Tosanami combos. I'm moving on up!
- Show me your moves
LOOK WHO CAME: