I feel as if I should be yelling this from EA's proverbial pedestal, down at the higher-ups I would have kicked down a level or two with their blue-collar employees now standing alongside them, but... look at games like Legend of Grimrock
. 600,000 sales a huge success?! Oh my god, dude! I kid you not, this is actually 100% true blue in a bin of play-dew
. We must be in some weird alter-verse.
Smaller, but also awesome, games like Anodyne
or Lone Survivor
probably won't see quite that kind of attention, but who wants to bet the developers are happy campers? They probably bought a big, beautiful slab of steak or two from their local market, launch week, with enough leftover to buy their friends a drink.
And if you're looking to make sure you sustain your happy life for a longer term, then make a Dead Space 3
. Make a Tomb Raider
. Make a Bioshock Infinite
(like seriously). Just, please, know what the hell you're doing.
LOOK WHO CAME:
Ethan Christopher Clevenger 1