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Why can't every AAA release be like Bioshock Infinite?


I feel as if I should be yelling this from EA's proverbial pedestal, down at the higher-ups I would have kicked down a level or two with their blue-collar employees now standing alongside them, but... look at games like Legend of Grimrock. 600,000 sales a huge success?! Oh my god, dude! I kid you not, this is actually 100% true blue in a bin of play-dew. We must be in some weird alter-verse.

Smaller, but also awesome, games like Anodyne or Lone Survivor probably won't see quite that kind of attention, but who wants to bet the developers are happy campers? They probably bought a big, beautiful slab of steak or two from their local market, launch week, with enough leftover to buy their friends a drink.

And if you're looking to make sure you sustain your happy life for a longer term, then make a Dead Space 3. Make a Tomb Raider. Make a Bioshock Infinite (like seriously). Just, please, know what the hell you're doing.
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About Seymourone of us since 7:20 PM on 08.28.2011

Your resident sad queer and Shin Megami Tensei lover. Just don't ask me to place a name to most of the demons.

I also love musical sounds and even make them! Check it out!

Favorite Games:

Credit to Dango for this awesome side banner!

Honorable Mentions~!

The Legend of Zelda: Twilight Princess
Enter the Gungeon
GTAIV: Episodes from Liberty City
Super Crate Box
Half-Life 2
Shin Megami Tensei III: Nocturne HD
Ratchet & Clank: A Crack In Time
Dead Rising
Dead Rising 2: Off the Record
Uncharted 2: Among Thieves
Deadly Premonition
Team Fortress 2
The Darkness
The Stanley Parable
DKC2: Diddy's Kong Quest
Halo: Combat Evolved
Left 4 Dead 2
Elite Beat Agents
The Last Of Us: Remastered
Silent Hill: Shattered Memories

Xbox LIVE:iAmHammett
Steam ID:isthisusernamecoolenough
Mii code:I have one, but f- friend codes
3DS Code:I have one, but f- friend codes


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