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SWE3tMadness
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Return from Hiatus

It's been nearly a year and a half since my last blog post here on Destructoid. There's been several reasons for that. The first and most prominent being that I just graduated from college and my senior year was full of scheduling, applic...

 
 
 
 
 

Changes: SERIOUS BUSINESS

”Critics who treat "adult" as a term of approval, instead of as a merely descriptive term, cannot be adults themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of bein...

 
 
 

A Critical Ear #4: Fight On!

There are two types of “epic” boss themes in video game soundtracks: those that say “Oh my god we’re facing down an avatar of phenomenal cosmic power that could easily grind us into dust if we piss it off”; and those that say “…and we’r...

 
 
 
 
 
 

I Suck At Games: Charge!

Hello, my name is SWE3tMadness, and I suck at strategy. Oh, don’t get me wrong, I know simple tricks like “Always aim for the eye,” and Elemental Rock-Paper-Scissors, but that just means my whole meta-game principle pretty much amounts to...

 
 
 
 
 

About SWE3tMadnessone of us since 6:04 PM on 01.10.2008

-About Me-

A recent graduate in Biology, neverless my first love in entertainment and media has always been video games, even though I don't get a lot of time to play recent ones now. I still enjoy following the industry and gushing about the latest Nintendo releases.

A Critical Ear: Analyzing Music in Video Games

If there's one thing that I like more than talking about video games, it's talking about music in video games. As a classically trained pianist that has been playing for more than twelve years, I take a look at some of my favorite soundtracks and how they contribute to the gaming experience as a whole.

#0: Introduction
#1: Villain Themes and Leitmotifs (April, 2010)
#2: Anti-Music (June, 2010)
#3: They Wasted a Perfectly Good Song (July, 2010)
#4: Fight On! (August, 2010)
#5: More Than Just Noise: Nostalgia and Homecoming (September, 2010 Monthly Musing)
#6: While I Play Unfitting Music (November, 2010)
#7: Thinking Outside the Soundchip (December/January 2010)

-Other Promoted Articles-

Using Post-Modernism to Reinvent the Horror Genre
Final Fantasy VI's Dancing Mad - A Critical Analysis
The Wrong Thing: The Root Of All Evil
Other Worlds Than These: Pokèmon
Music and Rhythm Games: A Classically Trained Pianist's Perspective
Feel the Hatred: Zant (Twilight Princess)
Instant Replay: Guitar Hero III
The Start of the Affair: Super Smash Bros. 64
 
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