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A pre-emptive strike on modern combat systems

For years, medical professionals have touted the mantra of 'prevention is often the best cure'. It is with this somewhat clumsy setup that i move to take aim at something which is quickly becoming a trope of modern third person games and t...

 
 
 

Rewind Ep.3 - Killer7

Just like a perfectly crafted and thrown boomerang, we are back for another installment of Stephen Pastic's Rewind - the target this week being Killer7. Released in 2005 for the Gamecube and Playstation 2, Killer7 was the first major title...

 
 
 

Rewind Ep.2 - Still Life

Welcome back, nostalgia fiends! This week on "Stephen Pastic's Rewind", we go against conventional wisdom and take a look back at something of a niche title, as opposed to something bound to garner far more hits - i.e. Metal Gear Solid (ke...

 
 
 

Rewind Ep. 1 - Super Metroid

Welcome ladies and jellybeans to the first episode of "Stephen Pastic's Rewind" - a brand new series looking at titles from the past which i routinely return to. Kicking things off with a megaton sized bang for episode 1 is Super Metroid fo...

 
 
 

Re-thinking the 'Quick-Time Event'

Over the last few years, quick time events (QTE's) have become one of the most prolific tropes in modern gameplay. Allowing developers to show off their cinematic flair without having to implement ordinary gameplay to account for the awe...

 
 
 

Stephen Pastic's Museum of Gaming Stereotypes

Ah stereotypes - from subpar drivers of asian descent to the elusive sober irishman of legend, stereotypes have the power to make us laugh, rage and sometimes look into things way too much. It should come as little surprise that these cul...

 
 
 

How to start a flame war on a gaming site

We gamers are an opinionated bunch. Games old and new are routinely compared to titles even remotely similar - and in certain cases, compared to games with zero in common save for their interactivity. As online gaming media has become m...

 
 
 

The Twelve Step Program (Gamer's Edition)

The Twelve Step Program (Gamer's Edition) Like many of you, i believe i have a problem and now realise that i need help. My actions have caused me to neglect my obligations, created periods of financial strain, and left me with a sense ...

 
 
 

The worst sex offenders in gaming

Attention citizens! Coinciding with a marked jump in the incidence of digital deviance in recent years, reports have been made of suspicious characters lurking among game collections worldwide. For your safety, we have compiled a list of ...

 
 
 

So, you want to be a games writer?

*An aspiring gaming writer's look at what like minded individuals should consider while in the process of developing their craft - equal parts self aggrandising, pretentious and (hopefully) somewhat interesting, Stephen Pastic pretends to...

 
 
 

Multiplayer - check the use-by date

The current console generation has ushered in many things we gamers take for granted nowadays. From downloadable content to high definition graphics, a lot of what is now common was either something of a rarity or widely non-existent a fe...

 
 
 
 

Stephen Pastic's Worthless Awards (part two)

Back by unpopular demand, I am pleased to present part two of our look back at gaming history dedicated to honouring the titles which never quite received the specific recognition they deserved. From old favourites to more contemporary ...

 
 
 

Stephen Pastic's Worthless Awards (part one)

People love worthless awards, top ten lists and other such documentations of subjectivity. Trust me, i've checked up on it. In the inspired effort to generate message board controversy, here is the first in an ongoing series dedicated t...

 
 
 

Interview - Raymond Herrera of 3volution Productions

Download the interview here : http://soundcloud.com/stephen-pastic/interview-raymond-herrera-of In this special "flu edition" interview, Stephen Pastic chats with Raymond Herrera (who some readers may also recognise as the original drum...

 
 
 

S. Pastic @ the Mana Bar

Thanks to a riptastic earlier post by Dtoid Australia (The Mana Bar : Australia's first gaming destination), lets keep this short and sweet....like a midget dipped in sugar. For the two of you who havent read the aformentioned article, t...

 
 
 

Are we giving motion controls a chance?

Nintendo Wii. Project Natal. Sony "infringing copyright". Much has been made in recent months of the "motion control craze", with an overwhelmingly unanimous viewpoint. To put it delicately, there seems to be a lacklustre response fro...

 
 
 

Something about sex: so predictable...

Okay, lets skip the verbal lubricant as we head straight for climax... Given its increasing prevalence over the last few years, sexual elements in games has become one of the bigger talking points of late. Just find any article on God Of ...

 
 
 

An open letter to games writers...

With the release of Heavy Rain looming, and as someone who counts "Fahrenheit" (Indigo Prophecy, to those on the other side of the globe) among his favourite games of all time, i cant help but notice something amiss in much of writing for g...

 
 

About S Pasticone of us since 4:16 AM on 05.19.2009


STEPHEN PASTIC

Son of a travelling ice cream salesman
Black belt in origami
Ph.D in convoluted backstories