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Interview with Naomi Clark of Gamelab

"The single most important element? Being able to recognize fun." - Naomi Clark of Gamelab Naomi Clark has associated with Gamelab, an independent developer headquartered in New York, for the past four years, although she has been work...

 
 
 

Interview with Robin Allen, creator of Hapland

“The absolute worst thing you can put in a game is invisible safety barriers.” - Robin Allen of Foon Foon is a generally humorous site that hosts the popular Flash series Hapland, which is unique for the way it encourages experimentation a...

 
 

About RaspberryJowlsone of us since 2:22 PM on 11.10.2006

I am an intellectual and a scholar.