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The Case for "Living" Towns in Games

Tons of RPGs have many, many towns for you to visit. Lots of them have NPCs that you can talk to, interact with, buy things from, the usual. But aside from that, you rarely seem to get the feeling that they're any more than just set pieces ...


About Pichu0102one of us since 11:17 PM on 04.23.2009

I'm just another gamer, who likes games. Not much to say really.