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Papa Niero
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This week in obscure Dtoid site updates: better search


How long did it take to build Rome, anyway?

If you live on Dtoid 24/7 like I do you've probably noticed a hell of a lot of little changes here and there around the site over the last 6 months. There's a good reason for that -- we're in the middle of launching all kinds of new features, including a massive database of games to help us better organize our blogs. We tried this last year all at once and it wasn't particularly stable, so what we've done instead this year is incrementally built it out little by little. You'll be able to tag your blogs to specific game titles very shortly, just like our editors can. We're also tackling some long-standing site bugs along the way.

We're also taking the time to sort out some long-requested site upgrades like making the community podcasts easier to find and subscribe to (done! middle center of the main blogs page) and upgrading the comments system (launching very shortly). The video uploader in the cblogs is also getting a total overhaul, so that feature will be back online soon.

Ok, so what have I been up to today? A few things! The most important one is the addition of search refinements. When you search the home page for a game name you'll now be able drill-down by review, preview, video, or gallery.

Try it out!

That should make it much easier to find what you're looking for. We also silently rolled out a up and downvote buttons for Reddit, and our Buy & Sell games thing now has screenshots and videos of the games right on the page. We also fixed some recent bugs which forced iPad users to see the mobile site (its back to full beefiness), removed YouTube playlists from the Dtoid show which was causing some Mac computers to scroll chunky, removed the massing previews and videos thumbnail list on the sidebar (nobody cared, lol) and made a few optimizations under the hood to make the site load faster overall. There's also some nerdy stuff in the works to speed up the site -- we're replacing our database drive with a solid state hard drive in the coming weeks so that should give us a nice boost in read time. I'm probably putting everyone to sleep by now, so I'll stop while I'm ahead. We also upgraded our Podtoid hosting. Ok, I'll stop.

Anyhow, that's all I have for today. Tomorrow I get to try to stop those full-page pop-up Stride ads from being served to our registered users (that's not supposed to happen!!!) and continue working on our elusive database project.

Any requests for me? Holler!

- It takes a lot to make a stew

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About Papa Nieroone of us since 9:58 PM on 03.16.2006

Gonzo Destructoid editor, the original troublemaker. You may know me as the guy that chased Jack Thompson around courtrooms, the guy that snuck into E3 in a robot helmet, or the publisher of one of your favorite games critics. At the end of the day my job is to keep Destructoid interesting, carrying us through the ever-changing games media landscape. In my spare time I'm also your webmaster, updating the site so Google doesn't murder us. Also I'm a playable character in Retro City Rampage:

(along with the whole 2009 Dtoid Editorial team)

I mustache you where the cake is

About me: Typical gamer. Mostly PC, mobile, and retro. Favorite game of all time is probably Mega Man 2, though I have to pull myself away from JRPGs or our site loses a founder for three months. When I'm not yelling at people online I enjoy people watching and buying games for my dad, who despite being in his late 60's writes his own strategy guides and prints GameFAQs, which makes me incredibly proud.

My dog checks all my work for bugs:
I don't have kids but I have a cool nephew (and my Destructoid kids are enough, I'm like Papa Niero with so many of us breaking into biz), so I travel easily and inexpensively when I can. Sometimes I teach English to ESL students. I can speak and read a little Japanese and Spanish. I went to school for illustration. I'll post some old drawings here when I can find them. Of course, I drew the Destructoid logo based on the Japanese Smoking Robot toy.

Destructoid is not financially successful, but it grants all of us an incredible amount of flexibility. Living well doesn't require all that much money anyway. I've had roommates throughout my 30's in San Francisco (like Full House) and it was the best adventure ever, though quite scary and uncertain at times as I moved on a whim. It all worked out.

My dream is to retire (and beat all my Steam games) and continue doing exactly what I do every day but in Tokyo, where I've lived off and on for the last two years after realizing it was much cheaper than San Francisco (seriously, look into it) I've also traveled through Habitat for Humanity, doing free construction work in Central America. Awesome times.

My advice to people who want to work in videogames is to just start doing the work, even if you do it incredibly poorly at first, until it just happens. You want to be a writer? Write daily and try different strategies daily. I've crashed this website so many times I've lost track but I keep at it. That's been my story: fake it till you make it. I was definitely not invited to E3 but I just wouldn't give up, and now I've been to almost every videogame event all around the world. It took a lot of lost sleep to get to where I am. Years. But, if I can do it, then anybody with grit can do it. You have to be Stan Bush and dare, or at least Weird Al and dare to be stupid. Either way you'll make traction.

Live your dream! You only have one ticket, you may as well go for it. Fuck sleeping. Ship something daily. Build. Never. Stop.

This is me backing up your blogs:

Email me at [email protected]
Xbox LIVE:Destructoid
PSN ID:Destructoid
Steam ID:DtoidNiero


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