Gonzo Destructoid editor, the original troublemaker. You may know me as the guy that chased Jack Thompson around courtrooms, the guy that snuck into E3 in a robot helmet, or the publisher of one of your favorite games critics. At the end of the day my job is to keep Destructoid interesting, carrying us through the ever-changing games media landscape. In my spare time I'm also your webmaster, updating the site so Google doesn't murder us. Also I'm a playable character in Retro City Rampage:
(along with the whole 2009 Dtoid Editorial team)
I mustache you where the cake is
About me: Typical gamer. Mostly PC, mobile, and retro. Favorite game of all time is probably Mega Man 2, though I have to pull myself away from JRPGs or our site loses a founder for three months. When I'm not yelling at people online I enjoy people watching and buying games for my dad, who despite being in his late 60's writes his own strategy guides and prints GameFAQs, which makes me incredibly proud.
My dog checks all my work for bugs:
I don't have kids but I have a cool nephew (and my Destructoid kids are enough, I'm like Papa Niero with so many of us breaking into biz), so I travel easily and inexpensively when I can. Sometimes I teach English to ESL students. I can speak and read a little Japanese and Spanish. I went to school for illustration. I'll post some old drawings here when I can find them. Of course, I drew the Destructoid logo based on the Japanese Smoking Robot toy.
Destructoid is not financially successful, but it grants all of us an incredible amount of flexibility. Living well doesn't require all that much money anyway. I've had roommates throughout my 30's in San Francisco (like Full House) and it was the best adventure ever, though quite scary and uncertain at times as I moved on a whim. It all worked out.
My dream is to retire (and beat all my Steam games) and continue doing exactly what I do every day but in Tokyo, where I've lived off and on for the last two years after realizing it was much cheaper than San Francisco (seriously, look into it) I've also traveled through Habitat for Humanity, doing free construction work in Central America. Awesome times.
My advice to people who want to work in videogames is to just start doing the work, even if you do it incredibly poorly at first, until it just happens. You want to be a writer? Write daily and try different strategies daily. I've crashed this website so many times I've lost track but I keep at it. That's been my story: fake it till you make it. I was definitely not invited to E3 but I just wouldn't give up, and now I've been to almost every videogame event all around the world. It took a lot of lost sleep to get to where I am. Years. But, if I can do it, then anybody with grit can do it. You have to be Stan Bush and dare, or at least Weird Al and dare to be stupid. Either way you'll make traction.
Live your dream! You only have one ticket, you may as well go for it. Fuck sleeping. Ship something daily. Build. Never. Stop.
This is me backing up your blogs:
Email me at [email protected]