And once you've done every regular thing a game offers, you start making your own
games. One of my favorite examples is the Hyrule Temple stage in Super Smash Bros. Melee
. With such a large level, there are so many games you can come up with independent of the regular ruleset. Some of my favorite variants are three characters on handicap 1 vs. one character on handicap 9, or having races around the level as we attack each other and try to knock each other behind. Similarly, achievements like those in Dead Rising
reward you for bowling a perfect 10 zombies, something I would have never thought to try without the achievement's suggestion. The system helped me get more out of the game than I would have came up with on my own.
I know that for every game that takes the time to provide some meaningful achievements that actually bring out the game's strong points, there is another game
that just slaps some in because Microsoft wouldn't let the publisher release the without achievements. But still, when it's done right, achievements can be a great way to get more out of your game before you finally get tired of it and move onto something else. And if you're on a tight budget, remember to keep that in mind.
Necros is actually Syracuse University's newest caped crusader, attending classes by day and playing video games in a tight-fitting costume by night. When people can talk sense into him, he appears as a regular on Failcast.