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Untapped Potential : The Next Step

Text adventures are very early examples of linear game design. Because of the limited parser, this made any emergent gameplay impossible. In my lifetime, video gaming has come a long way. Cliche, I know, butet me explain. When I was gami...


Story in MMOs - More RPG, less MMO

With the recent announcement of Final Fantasy 14 Online, and various other MMO projects wrapping up this year, or in 2010, it seems like a new age of MMO is nearly upon us. World of Warcraft, the little engine that no-one-thought-could b...


About Musaione of us since 10:08 PM on 06.02.2009


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