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Speed Run Contest

To: Solus Contingent From: General Grier Time is running out. Your mission to complete the Weapon of Choice Mountain Village Level AS FAST AS POSSIBLE will end on January 26th- this coming Monday! Prove your valor, annihilating the bos...

 
 
 

Peak worms, Popularity and Parties, Oh My!

The New Xbox Experience launched, and with it, Weapon of Choice. It has been very exciting to say the least. Every morning, I wake up, turn on the computer and check to see where we rank in regards to popularity. (They like us, they rea...

 
 
 

Meet the Developer Event in Atlanta

Mommy's Best Games invites Atlanta gamers and aspiring developers to join us!! Friday, November 21st, we will be at Waba Games in Duluth, GA from 7-9 PM and Saturday, November 22nd, we will be at the Computer Arena in Roswell, GA from 3-...

 
 
 

Contest Results, Press and the Home Stretch

Hello, Amy here. As the marketing and business side of Mommy’s Best Games, I decided to write this dev-log entry. Plus, as we shoot for the November 19th launch of Community Games, Nathan has his hands and head full of many other important...

 
 
 

Sound Design and Media software

My weakest area is in sound design and creation. I always dread having to make sound effects for the game. I end up enjoying it, sort of like exercising, though it's tough to get the motivation to start. I like to think positively that i...

 
 
 

For Flock's Sake

Flocking is the sort of programming that you can lose days experimenting with the subtleties. Some of you old-timers may remember the Stanley and Stella video from back in the 80's. Craig Reynolds "boids" taught me my original programming u...

 
 
 

Prototyping and Rough Design

With the DBP contest over, it's time to get back to core development. That means finishing the game on time! There are a number of new levels blocked out and I've separated them into two groups. One group is to be finished by November 1st, ...

 
 

About MommysBestGamesone of us since 1:21 PM on 09.27.2008

Hi! My name is Nathan Fouts. I've worked on Resistance: Fall of Man, Ratchet and Clank: Tools of Destruction, and POSTAL 2. I'm currently working full time for my own company, Mommy's Best Games, Inc. This blog is to give the gaming community a glimpse of the highs and lows my team faces as we create Xbox Live Community Games. It also shares insights into XNA development in order for other developers to hopefully learn from our mistakes.