Holding a key, you may infer the existence of a lock. However, do not make the mistake of assuming that yours is the only key. - Handbook of Scribes
They say that third time's the charm when it comes to tasks and events in life. But w...
Let this Ace preface this article by making the following declaration: I like female characters.
And you know what I especially love? Female characters who are full-fledged.
You can likely tell where I'm heading with all thi...
Write what you know. Draw what you see. Compose what you hear.
If you deem yourself an artist seeking to share your creativity with the masses (and believe me, anything is possible with social media and electronic formats at your dispo...
It's fair to say recent times, particularly the 2010s, have proven rather... eventful.
From the Arab Spring that greeted the decade's dawn to the rise of neo-nationalism around the halfway mark, the spherical abode humankind has calle...
When it comes to engrossing the participant into a work of art, one of the most efficacious concepts a creative talent can leverage to have their vision fully realized and capable of enthralling even the most discerning of critics is t...
Ever since they first began making sense of the world they inhabited and their very purpose on it, humans have been exposed to various tribulations, both internal and external, that have cast a shadow on both the psyche of the individu...
Salutations, folks! It's been a while since I last published something of considerable value on this here blog, so I sincerely apologize for the radio silence that has transpired within the past two months.
I would like to preface thi...
2017 in gaming is currently proving superlative. From the alluring and reactive world of Hyrule in The Legend of Zelda: Breath of the Wild to the bold shift in perspective and tone that encapsulates Resident Evil 7, the design choices ...
Salutations, fellow Dtoiders. I’m writing this post to let you know that earlier this month, I had the opportunity to collaborate with the folks at GVMERS on a video about Monolith Productions’ F.E.A.R. that they wished to ...
Ever since civilization first materialized during the Neolithic Revolution, humans have been making use of the natural resources at their disposal to keep the fires of long-term survival, both from a physical and intellectual standpoin...
Recently, I had the opportunity to travel to Toronto and attend the Canadian Game Studies Association (CGSA) Conference at Ryerson University to learn more about game theory and research from ludological scholars and figures ...
"Look for those opportunities to put yourself out there in front of folks and give them a chance to recognize you for what you can do. You'd be amazed how many times people notice you." - Pete Hines
I remember hearing those very words ...
Recently, I’ve had the chance to showcase my analytical work and poster on Thief: The Dark Project at the 2017 Game Developers Conference as part of the Game Narrative Review Competition, in which I was named a Gol...
Recently, Laralyn McWilliams published her personal thoughts and tips on game development from her perspective as a game industry veteran. I found her blog post to be incredibly insightful and beneficial to developers of all demographi...
Ever since Ultima (1981) dabbled with the concept of a huge overworld for the player to explore, the idea of a wide open space that could be freely traversed with few constraints was something developers sought to grasp ...
Since the halcyon days of ancient Greek theater, creative minds from all artistic mediums sought to tap into the human psyche to immerse their audiences into their work and provide an experience that could arouse all sorts of emotions ...
NOTE: This article was originally published on Gamasutra on 02/24/2016.
Following the collapse of the Japanese economy in the early 1990s which began the Lost Decade, Japan experienced another development in its mass culture that...
NOTE: This article was originally featured on Gamasutra on 04/18/2016.
For centuries, human beings made use of mediums such as literature, film and theater to communicate their beliefs and values in a stylish&n...
NOTE: This article was originally published on Gamasutra on 03/11/2016.
When it comes to engrossing the player into an interactive game world, the choice of perspective can have a massive impact on how gamers experience the various sce...
NOTE: This article was originally published on Gamasutra on 02/03/2016.
Since the dawn of gaming, developers took advantage of advancing hardware and experimented with it to explore several avenues for grabbing and holding the player's...
Greetings folks!
So last week, a fellow Dtoider commented on one of my JRPG quotes articles about the possibility of crafting a character sheet that contained a description and several concept artworks for said character in order for m...
Hot off the heels of my recent attempt at writing JRPG-style quotes, I figured it would be a great idea to concoct another list of colorful and energetic quips.
However, instead of providing a link to the file containing the relevant c...
NOTE: This article was originally published on Gamasutra on 11/02/2015.
When it comes to drawing and holding the participant’s attention in the long run, video games are pretty much peerless in their execution. From the...
Hey folks!
In case you weren't in the know, I've been playing Fire Emblem Fates (Birthright, more specifically) on my 3DS for a while now, and I simply can't get enough of it! From the strategic gameplay that evokes fond memories of Va...
Hey folks!
So last week, I shared with you some news regarding a series of changes to my writing endeavors. In that article, I mentioned that I would start penning more creative works in order to hone my storytelling and dialog-wr...
NOTE: This article was originally published on Gamasutra on 10/21/2015.
In order to fully enjoy a video game, the player has to expect a certain level of challenge that will put his/her skills to the test while still giving him/he...
Hard Boiled. The Matrix. Wanted. For years, movie audiences have been showered with over-the-top action movies that accentuate the on-screen violence to the point where the viewer can’t help but feel completely flabbergasted at t...
Greetings, fellow Destructoiders!
It is certainly no secret that I frequently write game design articles that I publish in my spare time. From my humble beginnings with my anime FPS write-up to my most recent analysis of id Software's ...
It is certainly no secret that a fourth entry in the Doom franchise has been a long time coming. Ever since the survival horror-centric Doom 3 first hit the gaming scene back in 2004, FPS aficionados have been clamoring ...
NOTE: This article was originally published on Gamasutra on 09/24/2015.
One of the greatest fiction authors of all time, H.P. Lovecraft, once said that “the oldest and strongest emotion of mankind is fear, and the oldest and stro...
About Michformerone of us since 6:26 PM on 08.08.2015
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Holding a key, you may infer the existence of a lock. However, do not make the mistake of assuming that yours is the only key. - Handbook of Scribes They say that third time's the charm when it comes to tasks and events in life. But w...