For those reading one of my SNES review blogs for the first time, here is the basic concept:
"While the SNES was a constant presence in my childhood, I never had a large collection of games for it. In fact, many of the games I played I still don't know the names of. It wasn't until I say the uproar over Breath of Fire 6 that I knew I played Breath of Fire 1 in the SNES.
After reading the excellent top 100 SNES games list by IGN:
I decided to go back and play those 100 games and review them. Well, as I looked closer at the list, I realized that there are many genres that did not age well from the SNES (racing, sports) and many other genres that I am simply not good at (shmups, arcade shooters) and others that I need other players to play against for an accurate representation (fighters). Also, I played many of the more well known games such as Final Fantasy and Super Metroid."
This is going to be another legacy review from the forum I first started this task, so I am still embarrassed about showing it here.
Also, here are a number of extra rules for Destructoid:
-If you have any suggestion of a game that is not in the IGN list that I should review, please suggest it.
-Make a bet on each game to check whether Chris Charter played it or not.
Without further ado, here is:
66- The Lion King:
Publisher: Virgin Interactive.
Developer: Virgin Interactive.
Hakuna Matata this is not. You will have plenty of worries, especially as your number of lives get hacked away by the brutal pitfalls into a bottomless doom. In fact, while the first level is very easy, from the second level you get that the game will punish your wrong inputs, and that the game will demand remarkable reflexes.
This is not a cheap way to lengthen the game though, although the lack of saving is sure is. The gameplay is truly challenging, but is fair. Even if it takes the concept of fairness to borderline evil.
In fact, the game seems to have been designed by a hidden Scar admirer. As the Lion King seems hell bent on stopping you from reaching the evil uncle. One level where you get into a boat swimming in lava, and then bats (the worst enemies in the game) rush at you and will possibly knock you into a boiling death. As you see the land, noooo, the Scar loving designer laughs at you. Your boat goes under a ledge and you need to speed to the other end to catch it. Of course, there are all manners of things to try and stop you. After another boast sequence with bats, as you think you survived, you stumble unknowingly into the path of a boulder that had not indication of being there and you die.
There are plenty of surprises like these in the game, and they would not make you scream in fury, but they would keep you in your toes. I would recommend the easy settings to all non-hardcore gamers.
This is a game that is based on the Lion King. Naturally, the graphic design and music would be inspired from the movie. And credit to Virgin Interactive for transforming the movie well into the SNES. The tracks are all transitioned nicely, and each level mimics its inspiration very well.
There was not much effort from Virgin there, but the way they managed tom make every level have a unique feel to it did. And they should be applauded for that. The creative force of the development team shone mostly in the final stage, where they created the music for, and had an intense experience fitting the battle with Scar. (even though the battle itself is underwhelming)
It is very difficult to transform the strength of the movie into the game, and kudos to Virgin for doing so effectively.
If you are playing it in the SNES, this game would be unplayable due to the lack of time today, and the lack of any saving or password system in the game. However, since I am assuming most will be playing the game on an emulator, this will not be a problem.
However, playing it in an emulator would cause more plummets into the unknown than normal. And such more frustration from the gamer. Other than the obvious problem with keyboard controls, the graphics are solid, and the music is great.
The question would be, why would I play this game in a technical pov rather than other games. The answer would be because you already played all the other games. This is not a technical achievement, but is great for its sentimental value.
Lord Spencerís Score:
After getting all the sentimentality out of my system, I am ready to say that this game is in the end a money grabbing scheme from Disney and Virgin. Which is what all movie-based games are.
No hard feelings for the Lion King over it, but challenge lengthening the gameplay mechanism became archaic long before 1994. And even though the challenge was not cheap, and the levels were great. The game never stands out of the the third party platformers genre.
Third party platformers were never great, and the Lion King stands at the top of the pile. Which makes it deserving of a spot in the list (above other third patty platformers like X-Men and Superman)
Overall: 7/8/8/6/75 35/50
An unexpected 35 for the Lion King, but it the point here is that it is a double situation.
If it was released as a short game and cheaper than the regular price, it would get a much higher score, but it did not and should get a lower score. If you average the situations 35 sounds fair. It is great game to play, and one you will remember a long time after. Yet, it is the movie that will be in your memory and not the game by itself.
Tips on the game: (donít look if you donít want any spoilers):
1- Grab the blue and red bugs.
2- A roll might land you somewhere secret.
1- Second Rhino gives a life.
1- Donít underestimate Simbaís vertical jump.
2- The Alladin rug breaks.
3- Water Kills, start from second rock.
4- No need to kill everything.
5- There is a blue bug somewhere here.
1- Evade the wildebeests.
2- Evade the rocks.
1- Beware falling rocks.
2- Rolling attack helps against porcupines.
3- You can jump over boulders if you have room.
4- The falling rocks home into your space.
1- The waterfalls act as a railway.
2- You can semi-steer your way through a waterfall.
3- You can hit the monkey even before he makes the earthquake.
1- Boulders Kill.
2- In the leopard arcs, spam Y just in the border for an easy victory.
1- Beware of the lava drops.
2- Go for the second calcite stone.
3- Preemptive strike the bats.
4- Make sure you catch your boat ride.
5- After the very difficult boat ride, WATCH OUT FOR THAT BOULDER.
6- In the four mini volcanoes sequence, the safest spot is in top of the volcanoes.
1- This one is like a maze.
2- You must kill all hyenas in the area to enter the caves.
3- Middle Cave, then second cave for a red bug in the right side (hidden).
4- First cave to the right in the bottom in the room with the five caves will get you to the right path.
5- The Left cave in after you climb the rocks is the right one.
1- Donít use the X button. AT ALL.
2- In the final encounter, you need to use it to throw Scar off the ledge.
Now that we are don with the future king, I will go into another game.
This is going to be our first forced scrolling shooter, #65 R-Type 3.
Should be different.
For previous entries in the SNES reviews, see:
90- Blackthorne 78- X-Men: Mutant Apocalypse 77- Shadowrun 76- Soul Blazer 74- Illusion of Gaia SC- Terranigma 69- Out of This World
Thank You for reading
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