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LONG BLOG

SNES REVIEWS: Spider-Man & Venom: Maximum Carnage

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For those reading one of my SNES review blogs for the first time, here is the basic concept:

"While the SNES was a constant presence in my childhood, I never had a large collection of games for it. In fact, many of the games I played I still don't know the names of. It wasn't until I say the uproar over Breath of Fire 6 that I knew I played Breath of Fire 1 in the SNES.

After reading the excellent top 100 SNES games list by IGN:

http://www.ign.com/top/snes-games

I decided to go back and play those 100 games and review them. Well, as I looked closer at the list, I realized that there are many genres that did not age well from the SNES (racing, sports) and many other genres that I am simply not good at (shmups, arcade shooters) and others that I need other players to play against for an accurate representation (fighters). Also, I played many of the more well known games such as Final Fantasy and Super Metroid."

We finished with the legacy reviews, so we are beginning with the reviews after my hiatus. Please feel free to give me advise on my reviews, as I always look for improvement.


Also, here are a number of extra rules for Destructoid:
-If you have any suggestion of a game that is not in the IGN list that I should review, please suggest it.
-Make a bet on each game to check whether Chris Charter played it or not.

Without further ado, here is:

85- Spider-Man & Venom: Maximum Carnage:
Year: 1994.
Genre: Brawler.
Publisher: LJN.
Developer: Software Creations.



"Tandyyy"

With many superheroes in the game, it would be a waste for S&V not to use them outside of story screens. Sure enough, they function as a summons to use when the going gets tough. Each hero has his/her own summon move, which get filled by grabbing icons for each character.

Each move can be used in different ways, and knowing when to use each hero is pivotal for success. It is surprising the level of care that went into these summons, and I found them to be necessary to use in the later stages.More than their use however, is the fact their presence further grounds the game into the Marvel lore, with Maximum Carnage storyline specifically.

Summons: +3

"Every enemy I defeat seems to return"

It is a running joke how every superhero faces the same villains hundreds of times. We can imagine it to be a terrible feeling for Spiderman facing Doppelganger again and again and again. In S&V, we don't need to imagine, because we do face the villains again and again and again.

While the core combat and levels don't reach the level of boring repetition, the unimaginative repeat of the same gang of bosses do get in your nerve. You would imagine fights with these super-villains to be more exciting, but after maybe five fights with the same villain duo it get boring.

Yet, the final fight with Carnage was in some ways brilliant. With an access for a tag-team of the titular heroes for the first time, it was a different fight that should have been an influence for other boss fights in the game.

Repetition and Bad Bosses: -5
Great Final Battle: +2

"Green Jelly"

Green Jelly is the pseudo-rock band that wrote the music for the game. Surprisingly, they did a great job.

Starting from opening theme chords, you realize that you are into some seriously good game. The music both fits the title, and accentuates it. While it is rare for the game's tunes to reach the heights of its opening theme, they are constantly very good.

Unfortunately, they are not very many tracks, and do repeat themselves after a while. However, there is nothing to complain about besides the cut in the music whenever a summon happens which is annoying but not experience wrecking.

Great Music: +3

In Conclusion:

I am not a fan of brawlers in general, as I find them devoid of personality and dependent on repetitive mundane mechanics. However, S&V proves that when the genre is mashed with the personality of comic book heroes it produces some good game.

This one game puts all the "best" brawlers such as Final Fight and Double Dragon to shame, and is only ignored because of the license stigma to its name. Still, the brawler genre is not a high standard in and on of itself.

Final: 35/50

*****************************************************************

"Tips"
1- Search for secret rooms.
2- Save the summons for bosses and such.
3- Search the levels for 1ups.
4- When tagging in the final boss you gain some invincibility frames.


"Next Game"

After actually enjoying a brawler, I find myself about to play another one. After Batman (DC), Spiderman (Marvel), it is only right to go back to DC comics. It is no other than the man in blue himself in #81 The Death and Return of Superman.

Stay Tuned

For Previous SNES game Reviews:

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About Lord Spencerone of us since 5:57 PM on 01.12.2014

Hello all, I am Lord Spencer, your friendly neighborhood royalty. Yes, the ancient bloodlines are letting absolutely anyone in these days.

Being the lurker that I am, I have been following Destructoid for more than four years. Well, its 3 AM where I live now, and I just plunged in getting HUGE in the way.

Here is hoping for a fun time.

Oh yes, here is a little more info about me that is probably not as interesting as I think it is:

-I owned and played about 1000+ games.
-I owned and read about 2000+ books (I counted comic books I read as a kid so this is not as impressive as it sounds).
-I absolutely love Legos.

Out of all the games I played, I only regret playing a few. I am a big fan of gaming, and thus I really like most of what I play.

Thanks to the excellent work of community member Dango, now I have a cool infographic of my top 20 games. This list is not my final one, but what I thought off at the moment. If you notice, they are presented in chronological order:





Oh, and here is a link to my blogs:
My Blogs