I figured this was fitting news for the PC section... Finally. Though Jim Sterling getting a PC is hard to beat...
Very cool that the complexity is up there to knock consoles out of the running. Maybe they will dumb it down for console in a half a year or so. The first Deus Ex game was so awesome, hopefully this will fall suit. No game since has been made like it. It had everything...
- Persistent stage to stage
- Hit locations
- A great story
- Character upgrades that affect game play choices
- Integration of those choises in an interactive world
- Non-Linear gamplay
- Great stage maps
- Long story and lots of play!
It seemed that many games would follow this scheme, but non did...
Well at least some good news for PC. Hopefully something can be done to help the console out with this in the future.
LOOK WHO CAME: