House of the Dead: Overkill should be in stores today, and I'm pretty excited for it. I played the game for about 20 minutes at NY CC, and it was nothing special, but that's exactly what made it special. Just like with the new Friday 13th remake, I'm excited for HotD:Overkill because I know exactly what to expect. It's "junk food" gaming, and that's something I could use more of these days.
The junk will continue just a few days later when my review copy of Onechanbara: Bikini Zombie Slayers comes in the mail. I played a bit of the game at E3 last year, and it was even more of a guilty pleasure than HotD:Overkill. The difference between the two games is that HotD:Overkill seems to know that it's stupid, where Onechanbara seems deadly serious, like the previous HotD games were. It's that seriousness that made them so memorable, and so funny.
Also, I have to admit that I like bikini girls in cowboy hats, for both the camp, and for the normal "hetero" reasons.
Lastly, we have Dead Rising: Chop Till You Drop, which I'm extremely pumped for. At this point, I don't even really care if the game is good or not, I just want to know if all the negative-hype has been warranted. I've never seen a game get as much negative press as DR:CTYD, many times from people that have never even demo'ed the game. It's hard to imagine that the game is that
bad, but if it is, that will make it legendary in itself.
More so, I still gotta believe that the game could be great. Twenty or so zombies on screen is plenty for my tastes, and as far as gameplay goes, I loved RE4, but only kind of liked the original DR on the 360. As long as the enemies are RE4-style aggressive in DR:CTYD, I can't imagine how they could screw it up.
But is they did screw it up, expect me to pull no punches in the Dtoid review. I will tear this game a new butt-hole if it manages to both crap all over DR and RE4 at the same time.
A new butt-hole. That's what I will tear it.