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What's up with these pre-E3 announcements?

Let’s jump straight to the point: what’s up with the pre-E3 period this year? Why so many announcements just weeks before what is considered gamin’s biggest event of the year? People have been saying this is typical f...

 
 
 

So that just happened - Maken Shao: Demon Sword

Ok, so, this didn’t “just” happen; I played it about 5/6 months ago. But I really want to talk about it and it hasn’t been that long, so let’s get to it! I found out about this game a couple of years ago, ...

 
 
 

This also sounds pretty good to me!

This week it’s back to music. Maybe because some people were kind enough to read and/or comment on my other small compilation of songs, maybe because what I intended to write is a bit more demanding than I thought. Or maybe becau...

 
 
 

So that just happened - Double Fine

Before the beginning of 2015, my only relation to Double Fine was by playing Psychonauts. I had been interested in playing Monkey Island and Grim Fandango, but never got around to getting the first and the second wasn’t particula...

 
 
 

10 things out of 720 (and AMA if you so desire)

So, some of you may have seen me lurking around, writing stuff (thank you very much!) and many of you probably have no idea who I am (which is understandable). As such, and to share a bit more of me with the community, I’ve decid...

 
 
 

So that just happened - White Night

I can't recall how I discovered this game, but that first glimpse of White Night really caught my attention. The noir, 1930s setting and black and white visuals pulled me in, and the adventure style gameplay sealed ...

 
 
 

So that just happened - Bloodborne

For the past few weeks I’ve writing about different themes and topics while using certain games as an example. In some of those cases I actually had much more I’d like to say about the games themselves; which is why I&rsquo...

 
 
 

Sounds pretty good to me!

This week we're talking about the musical aspect of games. The more elements a project has to juggle, the more important it becomes to make the whole feel like a coherent and dynamic combination of all of the parts. For a movie to capt...

 
 
 

The day 2014 forgot (or simply ignored)

    In July of 2013, Japanese theatres saw the debut of a compilation of short films as part of a project in which “Japan” was highlighted being its general theme. Titled Short Peace, four different directors...

 
 
 

Creativity birthed from Limitation

“Limit”, “Limitation” and “Obstacle” – words you can look up on the dictionary (or so I hope) and concepts whose value tends to be seen on a more negative light, given their existence...

 
 
 

The Value of Localization

Hey there everyone, I've just recently started blogging and writing about this passion of mine, and I'd like to share it with you all. So let's start by exploring a game I played recently which presents us something I’d...

 
 

About JPF720one of us since 3:45 PM on 04.08.2015

Hello there, I hail from the mythical land of Portugal and video games are a passion of mine. It all began when I played the original Super Mario Bros. at a friend's house, got rekindled when my uncle got me a Saturn with a Golf game (which I never played) and has now blossomed into a very critical, but also very loving, view of this medium.

As a Translator with a background in Psychology, I love to share and reflect on my personal experience with games, be it the narrative, the mechanics or how they are perfectly in sync (love those).


<Thanks to Dango for this compilation of may favorite games>


<Awesome Drawing by InquisitveRavenclaw>
 
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