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C-Blog Fan Fiction Chapter 11: Flight

Lots of work lately. I'm hoping to show you guys the video games I've been making an designing someday. So, nothing really to say because my mind is on my work. But... Well I really like how this picture turned out. Enjoy! �Look at his w...

 
 
 

@Chris Bradshaw: Narrative

Chris Bradshaw has perhaps given me too much to think about. It's too much for my game designer brain to handle. So I thought I would try to tackle one facet of his brand of game theory and that is: NARRATIVE. There are a lot of differen...

 
 
 

C-Blog Fan Fiction Chapter 10: Diversion

It's Thanksgiving. I did have time to write the story parts but didn't get to the art this episode. I hope I can get to filling in the art later. I don't have time for it just yet, because we're having like three different Thanksgivings! Bu...

 
 
 

C-Blog Fan Fiction Chapter 9: Class

I'm particularly proud of this episode. I don't have internet right now because I just moved. I had to make sure I collected the right info at work and take it home with me to get this done. Special thanks to Kahla for the art! James, Beya...

 
 
 

C-Blog Fan Fiction Chapter 8: Church

I apologize again. I got this new job and haven't found the time to do the art again. I will catch up I promise. But I wanted to get this chapter to you guys on time this week. Enjoy! Hmm... Church... Guess who shows up? "We're here. Brigh...

 
 
 

C-Blog Fan Fiction Chapter 7: Travelers

Good news everyone! I've started to update the old episodes so that people can catch up on things. Special thanks to the wonderful Kahla for doing the art. They found Hugh beside the grave of Mr Andy Dixon. He lay there looking at the sky....

 
 
 

C-Blog Fan Fiction Chapter 5: The Masked Man

UPDATE: I have no idea how things got so messed up when I was trying to use New Destructoid to create a group for my blogs. I've replaced the errors with what I originally wrote but minus Knutaf's corrections. From now on, I'll be updating ...

 
 
 

C-Blog Fan Fiction Chapter 6: Technology

I apologize. I got a new job and didn't have enough time to make any art this week. However, I will be doing a portrait of Alphadeus this weekend. I'll add it in when it's ready. But I wanted to put the chapter out at the usual time. I hope...

 
 
 
 

C-Blog Fan Fiction Chapter 3: Infiltration

There are a lot of people I want to introduce to the story, so here's another introduction of two characters. Unfortunately I didn't have my special someone to help me with art, so I did the best I could to do on my own. Enjoy! Ninjas jus...

 
 
 

More Than Just Noise: Music in Purgatory

I really hope you take a little time to listen to this first video before you read. Okay fine, don't listen to the whole thing. I won't judge. Just leave it on a little bit before the next video. :) In most games, you can die. And in an...

 
 
 

C-Blog Fan Fiction Chapter 2: Antique Shop

Thanks to all of you that commented and fapped for the first chapter. I really think this is something I can keep up week to week, so I'm confident I'll be able to run through the whole story I've planned. Again, special thanks to my girl K...

 
 
 

C-Blog Fan Fiction Chapter 1: Introduction

This has been a long time in coming. I've been thinking a long time about what kind of story I wanted to write once I figured out I wanted to do fan fiction for the c-blogs. I've figured that part out and have finally written the first chap...

 
 
 

PAX Fight

I�ve been writing up my next post very carefully and drawing up art for it. PAX weekend came around and took up some of my time. I didn�t get to go (a little late on buying tickets), but I tried to get to some of Destructoid�s gatherings. I...

 
 
 

I died

I pulled up to the bar looking for my friend Ty. We were getting together for the first time in a long time. He said he�d be there by the time I got there, but he wasn�t there waiting out front. It gave me time to reflect on what happene...

 
 
 

On the future of games: The Human Condition

I haven�t been writing a whole bunch lately. Mostly this is because I�ve had a lot to work on. I was introduced to a new type of game genre last month, and it really clicked with me. I wanted to share my thoughts. I really think that we�ve ...

 
 
 

The Great Escape: Back to Reality

I�ve finally gotten away. I�m at least two hours drive away from my parents. It�s hard for them to visit me now. I�m living independent of them. I have a sweet set up with an apartment, splitting rent with one of my best friends. We don�t...

 
 
 

On the future of video games: Progress

I once had dreamed a dream so meaningful to me that I longed for someone to see what I had seen. I wanted so much for someone to know how I felt and what I had experienced. Surely someone else would understand the dream as I did. And that p...

 
 
 

Short blog: Flaws with the art debate.

There are two flaws with the video games art debate. 1) The definition of art is so loosely defined that it often becomes the focus of the debate. So we don't even get to the part where we talk about video games. We talk about what the w...

 
 
 
 

I already know that video games are art.

I grew up with all kinds of different media. I've read books, watched movies, watched TV shows, and looked at paintings � just like most everyone else. There are a lot of different kinds of media that I consider art. And video games are n...

 
 
 

E for Effort: My own game.

Making a game is hard work. Especially if it's just you programming it. Yeah, I have an audio person and an art person, but it took a few months for me to get this game done. It's called Sword Trainer. And in a month it has only made arou...

 
 
 

What do we want from a nonlinear game?

I�ve read more than a fair share of articles that people have written about how pissed they are that Final Fantasy XIII is a linear game. Some people say it opens up towards the end, but I found that part � it opens up for a few areas and...

 
 
 
 

On the future of games

I just saw Jesse Schell's Dice 2010 talk on the future of games (link). And I have to say that I think it is brilliant. If you are a gamer or are in the games industry you should check the video out. The video brought up an idea I�ve had i...

 
 
 

Thoughts about saving my game.

You can never win, for I have saved my game. In this story, I have the power. Time is on my side. I am the chosen one. You can surprise me around the next corner, but you will never stop me. I can dodge all your moves now. I know all about...

 
 
 

Does the game Bayonetta objectify women?

I enjoyed playing Bayonetta, and so did my girlfriend. She beat the game before I did and was the first to defend both the story and Bayonetta�s character. She didn�t feel like the character of Bayonetta objectified women and I didn�t eithe...

 
 
 

Why I liked Castlevania 2: Simon's Quest

This is my first article on Destructiod. I hope you enjoy it. Why I liked Castlevania 2: Simon's Quest (even though it was kind of a bad game) When I was a kid, around the age of seven, I enjoyed playing Castlevania 2: Simon�s Quest. I th...

 
 

About Fame Designerone of us since 7:47 PM on 01.31.2010

I've been working on developing video games for a few years now. I put up a blog on here to share what I hope will be sensible and interesting articles about game design. The "Fame Design" name came to me when I thought, "I want to be famous for only one thing: video games".

At the moment I'm developing new games in Flash. So I expect to share experiences in being an indie game developer. I often find myself wondering if I should be working in Flash, HTML5, XNA, or the iPhone/iPad SDK. Time will tell.
 
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