I don't read a lot of video game articles, comments, and so forth, in fact it wasn't until this week that I began really delving into the world of video game journalism, the media, and people who contribute to it. I mean, I LOVE video games, naturally, but I've never really embedded myself in the hysteria so fully as I have this week.
It's ridiculously entertaining to be honest. Video games are such a diverse and growing medium so full of varying points of view and varying ideologies for what games should be. It's like being in Paris in the 1890s, well, that's an insult to Renoir, but well, maybe there is some truth in that.
The ideology I don't understand is how it comes to be that some people can be so incredibly invested in the companies and games that are released. I'm not talking mere excitement here but full on hysteria bordering on unhealthy obsession.
Before I go any further, I want to reiterate that I fucking LOVE video games, so don't go any further in labeling me as someone who just doesn't get it. I do get it, this shit is awesome, but I think a lot of fans need to take a step back from the medium and reevaluate the amount of faith they put in these games and their developers.
A game company is simply a massive corporation that finds out what sells and then offers it. It has no stake in your well being, is largely unconcerned with artistic credibility, creatively pushing any envelopes, or doing anything other than making sure they have enough money to develop another game. Of course, we have exceptions, but even then it's a long shot. So I can't understand how anyone could so vehemently defend a game, series, or company? You're an individual, not a spokesperson for these multi-billion dollar corporations. Trust me, they have their own people for that sort of thing.
Artistic growth is not dependent on making sure mega billion dollar companies survive or blindly praising the latest and greatest sequel because the advertising bonanza and all of your friend's opinions are so hard to resist. It's about always questioning the status quo, about expecting more out of the medium, and of course, enjoying it a hell of a lot every so often.
I propose that in the future when someone says a word that you don't' like about your favorite game, series, what have you, don't flippantly curse them out and storm off, try to take a moment to consider what they are saying, where they are coming from, and perhaps through mutual understanding you can gain a better appreciation for this fantastic art form and perhaps even begin to expect more from it. We need healthy discussion in this industry and among it's consumers, not soldier's defending the honor of a mega corporation that could likely care less about you - as an individual.
Of course, I'll try to do the same.
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Kyle MacGregor Burleson 1