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Boss 101 Game Dev - Year End Wrap Up!

Hello and welcome to the end of the year Boss 101 update!Happy Holidays and thank you for your support!>>>DIRECT LINK to Boss 101 December 2016 Gameplay Video on YouTube<<<As we head into 2017 we want to thank you SO ...

 
 
 
 
 

Boss 101 Game Dev Blog: End of Round Action!

Welcome back to the Boss 101 UpdateLet’s check out what is on the menu today shall we?End of Round AwesomenessSo when you win a round in Boss 101 we want it to be awesome. Awesome being defined as rewarding and fulfilling. You ju...

 
 
 
 
 

Game Development: UI Updates across this year!

Welcome to the latest Boss 101 update. Let’s talk about some of the UI improvements and touchups we have done in Boss 101 over the last year. What we are going to do is look at a build of the game from ONE YEAR AGO and compare it...

 
 
 

Game Development: Breakout Games and Art Re-Use

Welcome to the Boss 101 Update!This week we continue the talk about the arcade games you will find in Boss 101 as well as the reuse of existing game assets to not only save time but unify your game’s look!Breakout/Arkanoid Work-i...

 
 
 

Game Development: Making an arcade tank battle

Welcome to the Boss 101 update!Today we are talking about some of the ALTERNATE things you can do when you play Boss 101, specifically, using the ARCADE MACHINE!The arcade machine is on the Command Center top floor and it’s a pla...

 
 
 
 

Game Development: Creating a tutorial character

Welcome to today’s Boss 101 Update and thank you so much for joining us. We do appreciate your time!Tutorials and B.E.R.L.So, let’s talk about Berl. Berl is YOUR guide to the world of Boss 101. We introduce him as the tutor...

 
 
 

Game Development: Making a Game Editor

Welcome to this week’s Boss 101 update and thank you to the new and returning people who read our updates. We aim to bring you interesting info about the ongoing development of Boss 101 as we head into the final phase of developm...

 
 
 

Game Development: Picnics with Unicorns!

Welcome to the Boss 101 Update and thank you so much for joining us today! Lots to talk about so let’s get rolling.The Attitude of GratitudeYou know it is really easy to talk about working on Boss 101 because it’s so fun. I...

 
 
 

Game Development: Designing Guns

Welcome back to the Boss 101 UpdateToday we are giving you a tour of a few of the weapons you can use in Boss 101. If you’re a longtime viewer you might have seen a few of these but for those that haven’t here is the genera...

 
 
 

Game Development: Equipment, UI and Animations

Welcome to the Boss 101 Update!As you know we are dedicated to bringing you our best effort. At this stage the news is really about polish and cleanup. Let’s talk about that, shall we?Equip Panel in the Make A BossThis one has co...

 
 
 
 

Game Development: Equipping you for battle

Welcome to the Boss 101 weekly update!Today we’re going to talk a bit more about the UI tuning we’re doing to make YOUR experience smooth and fun.Make A Boss Equip PanelIn the game you have a few places to outfit your chara...

 
 
 

Game Development: Dialog Box Advancements

Welcome to the Boss 101 Weekly update!Let’s talk about dialog, specifically about the way we interact with YOU in Boss 101 through the dialog box.If you recall the dialog boxes from recent updates, they were pretty practical affa...

 
 
 

Game Development: Help panels and player stores

Welcome to the Boss 101 UpdatePolish and cleanup. That has been an ongoing theme for the last few weeks and will continue to be one for the foreseeable future. You see, Boss 101 could be done and wrapped up in a few weeks. It COULD be ...

 
 
 
 
 
 
 

Game Development: Gopher Space Station

Welcome back to the Boss 101 update! The GSSThis week we are talking about the latest and greatest upgrade to the Map Room in Boss 101 – the Gopher Space Station (GSS)! You heard it here first, the gophers are building a space st...

 
 
 

Game Development: Level design and Fog

Hello again and welcome to our Boss 101 Development Update. This week’s subject GAME FOG!We are going to walk you through how we are using a simple fog overlay in Boss 101 to clear up the action. This makes the game not only more...

 
 

About Donley Timeone of us since 11:50 PM on 10.22.2015

Hello and thank you for stopping by!

This is Tim and have been making games for a long time. I'm working on a new one called Boss 101 and I am lucky enough to have some amazing people working with me. Boss 101 is the product of a ton love, dedication and passion. I know that gets said about a lot of games but we are putting in the time to make things the best we can. In the end our games are YOUR games.

I'd love to give back to the game community since it has given me so, so much. Please feel free to message or contact me with any questions you might have, not just about my games but about anything you think I might help you with. I would love to hear from you!

-Tim

 
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