Today I was looking over the review scores of The Last of Us and I am extremely disappointed to find almost 30 perfect 10 scores. Now I realise that reviews and scores are subjective based on opinion, but is any game truly flawless?
In these perfect 10 reviews they all list flaws for the game such as NPCs being invisible to enemies. Destructoid attempts to excuse this away saying it is ďan acceptable anomalyĒ. This seems bizarre to me when the entire premise of the game is your mission to protect and escort this girl, but suddenly this is thrown out the window for convenience? I think that Resident Evil 4 handled it much better with Ashley, as you had to keep a constant eye on her at times putting yourself into danger while you shoot the enemies attacking her.
I see reviewers throwing out perfect 10s as them tossing away their Reviewer status and joining the fanboy/girl club. If I had to compile a top 10 list of my favourite games of all time I would not give a single one a 10, as I acknowledge that none of them are perfect.
I see that Destructoid has a caveat regarding 10s stating: Games rated 10 aren't perfect, since nothing is, but they come as close as you could get in a given genre. The new must-have game in its sector, we're talking pure ecstasy.
My response to this is that if it isnít flawless it isnít a 10, thatís what 9.9, 9.8, 9.7, etc is for.
Personally I wish weíd do away with scores entirely from the entire gaming review sector. Instead of a score the review should just be ended with a basic recommendation summary.