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CblogRecaps
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LONG BLOG

Cblogs of 7/1/09 +PigMaGOPLAYTHESHIP!

   0






As you can read about in the first Top Sauce blog, Yashoki is contemplating getting his Ship server back online and is trying to gauge intrest. I can not urge you enough to COME OUT AND PLAY WITH US! To quote from Mr. 'shoki himself: "If you've never played The Ship before think of it as Clue meets The Sims. The idea of the game is that you're on a ship with many other passengers and everyone has someone that they must murder. The twist is that you also have to tend to your needs such as eating, sleeping, going to the restroom and showering; all of which are designed to distract you while your murderer hunts you down. The Ship involved a ton of mind games as there will be players trying to make you believe they must hunt you down." That's right. The games so good I had to plagiarize to explain it. For more info I highly suggest you check out Surf's excellent beginners guide for it. It's an amazingly unique and fun experience. The way's of killing people are highly inventive and varied, whether it be a revolver, fire axe, poison syringe or simply lighting them on fire. The game can quickly become and intense cat and mouse chase with the victim ducking in and out of the safe zones in, balancing hunting his own prey, while avoiding his would be assassin. It's a type of game you'll get no where else and that you have to at least experience once.

Hopefully I'll see you there :3 As for now, enjoy the recap!



*-Play The Ship with us!
*-A-Z of Awesome!
*-Very clever good sir
*-Walkyourpath is still young at heart
*-Another Code R title, another sad sigh :(
*-Molotov Cupcake explores the dark underbelly of hype
*-I chuckled
*-Moondi speaks the truth


A-HPV sticks his tongue in his cheek defends the undefendable (15 Reasons Why You Should Love the Terminator Salvation Game)
A-Boatz analyzes Gears of Wars 2 multiplayer and determines that fun can be achived in it
A-HydeGFF spotlights Chalk, an indie game worth our time
A-Waferballs is rather fond of this whole videogame music thing
M-Controllersarus does a very nice monthly musing on story progression. Also his name makes me smile :3


E-Coonskin knows how to prepare


N-Trunxkam45 is rather excited for NeoTokyo
N-SegWAY highlights some new engineer perks coming to WoW
N-And informs of some mysterious “old world’ news
N-It’s not over! Not yet!
T-Nilcam gives his impressions of the new fighter Blazblue
T-As doe Cwal137
T-Nilcam is mad as hell, and he isn’t going to take it anymore!
T-LK404 ponders the stupidity of virtual enemies in relation to grenades
T-Remember the Zodiac? Well Thecfr does.
T-Puppy Licks is a dirty achievement whore, but we all still <3 him ;3
D-Ask Gearbox’s Randy Pitchford questions


A-Faith has made some awesome pearler bead art
M-:( I was rather looking forward to this


?-? indeed


S-Breaking News! Sega going on the console business!
F-According to RAB this is plagerized and I tend to trust men with avatars of Blanka scratching his ass
F-De Bloo won
F-If King3vbo can’t crack this shit, I sure as hell ain’t trying >.>


-(Scary Womanizing Pig Mask)

FPoTD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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