Hello dear friends. Tis my first time doing the community blog roundup for you lovely.... people. I'm MacManus and I will be your new Monday recapper whilst Smurfee is on hiatus. Now then, the aforementioned MacMangasms.
I've been playing The Last of Us almost exclusively each time I boot up the old PS3. I was sold on the game back when I saw the E3 demo and then decided to avoid any information about it at all so its one big surprise to me. About a week before I found out that a big chunk of the game takes place in my home city of Pittsburgh. So here's the thoughts on the Pittsburgh chapter of the game from a native.
You arrive under some train tracks that don't actually exist only to be surrounded by some building with architecture vaguely similar to what you might see on the South Side though you're not quite there. You actually land just after the Strip District, which was referenced in a note you find by a guard station. At first I wondered why every person in the city wanted to kill you then I realized you start about away from the Greyhound station... After that you start to make your way toward the Fort Pitt Bridge. Famous for making those to the left exit right and those to the right exit left whilst only providing 300ft to do so. A nightmare indeed. I was a little disappointed with the skyline as only the Highmark building was the only unique building to be featured. You then make your way to a radio tower, which according to the map provided points you toward Monroeville. First time I ever actually wanted to go there. The only truly bullshit thing the game portrayed was when you fall into the river. The Allegheny River is not that fast and is so polluted in all likelihood the virus started there. All in all, it wasn't quite as grand and as detailed a portrayal of my city as I'd hoped but it was wonderful to play in Pittsburgh in a video game without it being Heinz Field in a Madden Game. Now for those blogs.
Current "Bloggers Wanted" assignment Turning Japanese Japanese culture is everywhere in video games, not to mention that Japanese developers always seem to put their own spin on a game. What does Japan mean to your favorite games?
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