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Cblogs of 6/13 & 6/20/2018


Greenhornet214 is in the house, stepping in for our beloved Dere. I'll be recapping blogs from the past 2 Wednesdays.

I can't stop playing Hyrule Warriors Definitive Edition on Switch. It's addictive. The gameplay is simple and straightforward, but not bland. I love the constant feeling of progression. You are always growing your characters. No effort you make is wasted, unless you fail a mission (which is rare on the lower difficulty levels).

The Adventure map is complicated. I'm making really great progress on the first map. I am finally grasping how searching the grids works. I still don't understand everything. It's complicated and the game doesn't explain it very well at all. But it's a really fun system on the whole. Provides a great variety of gameplay. If the game only had the main campaign, it would get very old, very fast.

I have also purchased and attempted to play the Octo Expansion for Splatoon 2 but it is crazy difficult. Really cool idea, but I am just not up to the task at hand.

* - Osc takes us along with him on his continuing journey through learning game development. He even includes a link to a text adventure he crafted.

S - Dwavenhobble continues their takedown series of gaming industry practices with another controversial issue. This entry discusses Valve's curation policy.

T - darrenhupke has a lofty goal. He attempts an objective review of E3. He is a wee bit harsher than I was, but hey, maybe I'm a fanboi.

T - Meteor Strike Gamez gives us his thoughts and theories regarding Devil May Cry 5. As someone that has never played any of the games, this was way over my head. But I'm sure fans of the series will find plenty here to sink their teeth into.

T - The Baked Potato begins what seems to be a series explaining their nitpicks with Fallout. This entry is brief and straightforward. I'll be interested to hear if Potato ever posts their thoughts on Fallout 76.

N - Virtua Kazema recaps news and information pertaining to fighting games at E3. I'm not a fighting game person, but it's a good time to be a fan of the genre it seems. I am very excited for Smash though, of course.

F - F-I'm not sure what to make of this blog by WarriorPoet. It is literally just two links to youtube videos and nothing else.

Peace out homies!


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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Recappers Schedule:

9/9 to 9/15 - Lord Spencer
9/16 to 9/22 - Zalno
9/23 to 9/29 - NeoTurbo
9/30 to 10/6 - NeoTurbo
10/7 to 10/13 - Lord Spencer
10/14 to 10/20 - Zalno
10/21 to 10/27 - Salador
10/28 to 11/3 - NeoTurbo


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There are so many aspects of a story that tend to get overlooked, but one of the hugest is the trusty sidekick. These characters are mostly subjected to simply being the butt of a joke or only exist to service the narrative, but they help immerse players in the world, and they’re too often forgotten in favor of the star of the show.

For instance, look at Clank from the Ratchet & Clank series. This adorable robot spends the majority of the game strapped to Ratchet’s back and mainly works to further gameplay, but the experience would not be the same without him. Even if it’s only for a brief moment, he even gets his own playable segments in the newest reboot of the franchise. This little guy means a lot to me, and it’s tough not to love him.

Then, of course, there are annoying fucks like Navi in Ocarina of Time. How many times can you scream, “Hey, listen!” before I start daydreaming about strangling you until you’re but a distant memory? In Navi’s case, I’m going to throw out an arbitrary number and say twenty-three. I get why Navi exists, to help lead players in the right direction and offer vague tips, but holy fuck do I wish someone had the common sense to delete that bastard fairy from existence.

For this month’s Bloggers Wanted, I want to hear about your most memorable sidekicks and companions. It doesn’t matter why you remember them, whether love or hate, but I know there are plenty out there that folks are passionate about. Hell, you could even talk about the cute, furry little creatures that all of the best developers put in their creations, like the floating death machines in Castle Crashers. I don’t care if their story is written into the script or it’s part of your own headcanon that only exists inside your sick, twisted, totally fucked up brain. Lay it on me, y'all.

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