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LONG BLOG

Cblogs of 2009/08/22-23 and ScottyGasms

   0

Miles Fisher - This Must Be The Place (Cover) from Miles Fisher on Vimeo.


Very good Christian Bale impression here :)

----

Heh, you know it's a ScottyGasm when it comes later than you'd like. ;)

Hello my lovely dtoiders! <3 I'm filling in for SilverDragon for a weekend, and boy were there a lot of cblogs! I thought the weekends were supposed to be the dead times when nobody write anything!

Lots of things have been happening to me. Biggest thing is that I'm all settled into the new apartment. I did take a video for a cblog, however something messed it up so I'll redo it hopefully today. Loving the new place though. It's a bit weird living on my own again, but I think it's for the best. If I can avoid it I'd rather not have roommates again, with the exception of course of a partner.

In addition to that, there's my LA/PAAAAAAAAAAAAAAAAAAX trip coming up. I'll be leaving on Wednesday for 8 days in LA, and then going to Seattle for 5 more days of fun. I can't wait to see you all again, and I'm already missing those of you who aren't coming.

PS: If you're a dtoider coming to PAX, track me down while there. I have something I need from all of you (well... aside from teh sexingz)

I did give Shadow Complex a whirl, trial exploit and all. I understand why people are loving it, and I really want to love it too, but the control layout just kills the game for me. From what I've seen aiming and movement are pretty important when in combat, so I'm quite baffled as to why jump is a face button instead of a trigger/bumper. I suppose for general platforming it makes more sense, but given how precise enemy aiming seems to be and how crap the auto-aim function seems to be the last thing I need is something to hinder the jumpy aspects of what is basically a runny/jumpy/shooty game.

Am I missing the point here? Has too many years of shooters made me forget what Metroid style games are all about? Is mobility/aiming in combat even important later on in the game?


*- Nihontiger90 opens up a discussion about what people want to see on the cblogs. Give feedback!
*- God, I'm single without kids and I know that feeling :\


A- Kauza taps into their exploration instincts
M- Reveille doesn't like a crowd in their online gaming
M- Laird's a classic completionist
M- hehehe, I remember using graph paper ^_^
P- Backwards Compatible 22 records tonight!
S- BulletMagnet brings us another installment of lesser-known gaming news
S- Another installment of dTunes, and an open call for contributors
S- Subenu continues to build a video game canon


C- ZeroSignal620's favourite comic book games
C- I hate all flash ads in myself, sound or not
C- Ahhh, the excessive backlog. Bane of all gamers
E- deBLOO calls out Y0j1mb0. Also, what's SRK mean?
E- Genki-JAM's movie night, featuring GI-JOE
I- Meet Dash, who can't upload an avatar and loves Jesus
I- Mac and cheese with... chocolate milk? Also, meet Phrozen755
S- Late night tales of Jim Carrey predicting the future back in 1996
S- Cool-name-person explores the reader/viewer/player's imagination for filling in the gaps
S- diceshow7 looks back at Karate Champ
S- Hey! Where in Time is Carmen Sandiego is good! :(
S- altered continues their playthrough of Pathologic
S- altered finishes their playthrough of Pathologic
S- TLDNR? Never heard that one before. Is TL;DR out of style?
S- Life/gaming updates from nilcam
S- diceshow7's story of the RRoD


N- The big Shadow Complex secret reveal! Man I wish I liked that game...
N- Saw: The Videogame's box art reveal
N- Kuwait gets Arkham Asylum before we do? :\
N- Policenauts fan translation to be released today... well, yesterday now I guess
R- You know they've made too many of them when it's a "metroidvania" type game and not a "metroid" type game
R- Initial impressions of Batman: Arkham Asylum, big forehead and all
R- Feh, you should get Bomberman Live on XBLA and play with me instead! :D :D :D
R- Initial impressions of Shadow Complex
R- WastelandTraveler reviews Wolfenstein (the newest one)
T- Thoughts on the Heroes of Newerth beta, which I haven't gotten yet as their website is down every time I try :'(
T- sheppy defends the Mortal Kombat franchise
T- DimXD2077 defends backwards compatibility


A- I never did see the Breakfast Club, but this is awesome
A- Speed drawing video of God of War
F- A Ratchet and Clank fanscript, part 12
F- Info on the Transformers 2 DVD set
F- Ug... I hate autoplaying video/music players
L- glipe's collection of gaming haiku's
S- Vexed Alex's latest haul
S- Trev has some unfortunate news for those looking forward to the CE of Batman: Arkham Asylum


?- *shrugs* videos I guess
C- I don't know... some mess about Vista
C- Trebz... well... doesn't like line breaks too much
C- Desperately needs to be proofread, but pretty funny if you read it slowly enough
L- Topher said it best: "Sold"
V- There Will Be Brawl Episode 7 is out! GO! GO!


S- Slow, but yet still relevant

- ScottyG <3
FPoTD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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