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LONG BLOG

Cblogs of 18/08/13 and MMMangasms, baby.

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Oh boy oh boy! It's couch day today!

It's been over a year since I last slept in a bed. The only couch I've ever owned was a hand me down that was about fifteen years old. Needless to say my wife and I live almost inconveniently frugal in some ways; but we finally bit the bullet and decided to buy a set of leather furniture, which our shithead cats will no doubt rip to fucking shreds once they get their filthy feline paws on it. Either way, I'm really stoked to sit back, relax, and play the ol' Playstation in comfort, knowing that I am in debt, but also better for it in the most important of ways.

I bought and played through Gone Home in one surprisingly short session, and it was one of those times where I payed premium for a game on Steam and didn't regret the experience, despite it only taking an hour and a half, which was me going at quite a relaxed, deliberate pace. Games do a lot of different things, but I have never played one that gave me that eery "I'm alone in the goddamn house" feeling. Without spoiling too much it is a game that will ultimate bring a tear to your eye far before it ever makes you shit yourself. But the way in which it approaches the idea of an interactive narrative is absolutely spot on; and I am extremely glad the devs didn't pad the shit out of the length for everyones ultimate inconvenience, despite probably knowing it would be a sticking point for a lot of folks who just won't fucking get what kind of game Gone Home is meant to be. I get real tired of lonely hearts club schtick everyone throws around when a new game comes out, each one eager to express how it "made them cry" as quickly as possible for some kind of emotional gamer cred; but in this case, I totally wouldn't fault them for it. Because you'd have to be a solid slab of stone to not get emotional at the climax of this one.



Papers, Please is another surprising game I got recently, one that I have admittedly not spent enough time with to give a reasonable assessment. Frankly, though, it totally stresses me out. Much like how Gone Home is a Home Alone simulator without hijinks or slapstick, Papers, Please is a thankless, redundant job simulator; one where the lives of the downtrodden, including your own family, depend entirely on your efficiency and decision making process, not to mention your attention to detail, which is constantly pushed to its very limits even early on. It's a fantastic little thing, one that I can't help gushing about, but also a game where the very idea of playing it sends me into a heart racing panic.

Skullgirls. Not much to say; game is goddamn beautiful. Amazing sprite work, fantastic gameplay. Difficult as all shit. The insane combos you can pull or have pulled on you are borderline unfair; but that is the real beauty of it, in a way, and I am totally addicted. I bought a nifty little arcade stick pretty much exclusively for that game, although it has helped my performance on my little collection of bullet hell titles on the 360 as well.

Tons of new stuff, tons of good stuff. But before I get too carried away, let's jam some caps, shall we?

* - Short, but full of feels. Stuff like this is the reason I read the Cblogs.

A - An interesting overview of some free J-Horror games. Honestly, Yume Nikki creeps me da F O

A - Dishonored and Pikmin 3...the same? My God...

P - An interview with Brian Arthur Sanchez, shamelessly plugged sans blog from a clear non-joiner of Destructoid. *sigh* oh well.

C - Zer0t0nin has some personal shit to deal with before he can come back to Dtoid full time. Good luck out there, duder.

E - You now have a chance to sign up to wear the Dtoid helment at PAX Prime! This is an opportunity that should not, nay, CANNOT be missed.

E - I want to keep making references to The Warriors everytime Smurf puts up a new Weekend Warriors thing. But I won't. I just...I'll try, anyways.

E - Adopting an avatar is a thing you can do again! Bbain needs a good home, and needs to get out of the cold and away from all the wolves. Won't you help, you cold, heartless pricks?

R - Glowbear is getting into the review game. Mmm, banana juice! I've got juice coming out of my banana just thinking about it, if you get what I mean, haha. Because penis.

V - KingSigy plays NBA Jam. The video might be good, I don't know because I don't watch videos because the devil lives in all of us and YouTube stirs his slumber. Like photo cameras!

V - Another thing where you can watch a guy play a thing. Papers, Please this time.

T - garganroo ponders about Plants Vs. Zombies 2, and shares some cool fanart with us!

C - A pretty sparse entry in the Questioning Vs. Tropes entry by Kodu, to be honest. Not much to say about it when the disclaimer is nearly as long as the entry itself.

? - Putting this here because honestly, if I fail it, it will only get clicked more times than it deserves too.

F - NO. JUST NO. FUCK THAT. YOU HEARTLESS BASTARD.



-The Manchild

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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