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LONG BLOG

Cblogs of 18/08/13 and MMMangasms, baby.

   0


Oh boy oh boy! It's couch day today!

It's been over a year since I last slept in a bed. The only couch I've ever owned was a hand me down that was about fifteen years old. Needless to say my wife and I live almost inconveniently frugal in some ways; but we finally bit the bullet and decided to buy a set of leather furniture, which our shithead cats will no doubt rip to fucking shreds once they get their filthy feline paws on it. Either way, I'm really stoked to sit back, relax, and play the ol' Playstation in comfort, knowing that I am in debt, but also better for it in the most important of ways.

I bought and played through Gone Home in one surprisingly short session, and it was one of those times where I payed premium for a game on Steam and didn't regret the experience, despite it only taking an hour and a half, which was me going at quite a relaxed, deliberate pace. Games do a lot of different things, but I have never played one that gave me that eery "I'm alone in the goddamn house" feeling. Without spoiling too much it is a game that will ultimate bring a tear to your eye far before it ever makes you shit yourself. But the way in which it approaches the idea of an interactive narrative is absolutely spot on; and I am extremely glad the devs didn't pad the shit out of the length for everyones ultimate inconvenience, despite probably knowing it would be a sticking point for a lot of folks who just won't fucking get what kind of game Gone Home is meant to be. I get real tired of lonely hearts club schtick everyone throws around when a new game comes out, each one eager to express how it "made them cry" as quickly as possible for some kind of emotional gamer cred; but in this case, I totally wouldn't fault them for it. Because you'd have to be a solid slab of stone to not get emotional at the climax of this one.



Papers, Please is another surprising game I got recently, one that I have admittedly not spent enough time with to give a reasonable assessment. Frankly, though, it totally stresses me out. Much like how Gone Home is a Home Alone simulator without hijinks or slapstick, Papers, Please is a thankless, redundant job simulator; one where the lives of the downtrodden, including your own family, depend entirely on your efficiency and decision making process, not to mention your attention to detail, which is constantly pushed to its very limits even early on. It's a fantastic little thing, one that I can't help gushing about, but also a game where the very idea of playing it sends me into a heart racing panic.

Skullgirls. Not much to say; game is goddamn beautiful. Amazing sprite work, fantastic gameplay. Difficult as all shit. The insane combos you can pull or have pulled on you are borderline unfair; but that is the real beauty of it, in a way, and I am totally addicted. I bought a nifty little arcade stick pretty much exclusively for that game, although it has helped my performance on my little collection of bullet hell titles on the 360 as well.

Tons of new stuff, tons of good stuff. But before I get too carried away, let's jam some caps, shall we?

* - Short, but full of feels. Stuff like this is the reason I read the Cblogs.

A - An interesting overview of some free J-Horror games. Honestly, Yume Nikki creeps me da F O

A - Dishonored and Pikmin 3...the same? My God...

P - An interview with Brian Arthur Sanchez, shamelessly plugged sans blog from a clear non-joiner of Destructoid. *sigh* oh well.

C - Zer0t0nin has some personal shit to deal with before he can come back to Dtoid full time. Good luck out there, duder.

E - You now have a chance to sign up to wear the Dtoid helment at PAX Prime! This is an opportunity that should not, nay, CANNOT be missed.

E - I want to keep making references to The Warriors everytime Smurf puts up a new Weekend Warriors thing. But I won't. I just...I'll try, anyways.

E - Adopting an avatar is a thing you can do again! Bbain needs a good home, and needs to get out of the cold and away from all the wolves. Won't you help, you cold, heartless pricks?

R - Glowbear is getting into the review game. Mmm, banana juice! I've got juice coming out of my banana just thinking about it, if you get what I mean, haha. Because penis.

V - KingSigy plays NBA Jam. The video might be good, I don't know because I don't watch videos because the devil lives in all of us and YouTube stirs his slumber. Like photo cameras!

V - Another thing where you can watch a guy play a thing. Papers, Please this time.

T - garganroo ponders about Plants Vs. Zombies 2, and shares some cool fanart with us!

C - A pretty sparse entry in the Questioning Vs. Tropes entry by Kodu, to be honest. Not much to say about it when the disclaimer is nearly as long as the entry itself.

? - Putting this here because honestly, if I fail it, it will only get clicked more times than it deserves too.

F - NO. JUST NO. FUCK THAT. YOU HEARTLESS BASTARD.



-The Manchild

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.

Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.

So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.

So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?

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