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Cblogs of 11/13 & 11/20/2017 + On Rising Revengance Again


There is something simply amazing on how ridiculous and over-the-top Metal Gear Rising: Revengance is; starting from that ridiculous name. Basically, the game is an extension of the Raiden scenes of Metal Gear Solid 4. From the many scenes in that game, those stood out as the culmination of the typical Anime Cyber Ninja that Kojima dreamt off since the first MGS game.

That is why I am surprised anyone thought that a game made based on that scene would in any way, shape, or form, be similar in gameplay to the regular MGS games. The outcry over MGRR being the way it is was one of the most ridiculous fan outcries in recent memory.

Back to the game, it needed to convey everything in those scenes to some degree, and there were no one better than Platinum to do so. Masters of the Action genre, the programmers at Platinum were not unfamiliar with over-the-top action games, being the developers of Bayonetta (possibly the greatest Action game there is).

Certainly, it was the right choice.

While MGRR never reaches the height of complexity and fluidity of the Bayonetta series, it still manages to be a technical marvel. Raiden’s movement is fluid, his attacks are strong, and he embodies everything I imagined a Cyber Ninja to be like. Couple that with the free blade system, and you also add in some over-the-top gore and violence to the game. It is the exact sort of excess the Metal Gear series thrives on.

The game isn’t simply over-the-top in its gameplay, but in its story as well. Kojima continues on directly from MGS4, and the characters easily inhabit the MGS lore. The winds of destruction characters fit in with any of the bad guys in past MGS games, but I can’t imagine Solid Snake being able to beat these guys.

In the middle of flying missiles, falling buildings, and an idiot Sai-wielding psychopath throwing tanks at you, the excess of the series starts bordering camp territory.

Then you remember how you are using dissected robot limbs as a polearm weapon and doing some freak Cirque du Soleil stuff with it and everything makes sense again.

*- I am not topsaucing this blog as a show of support for Terry 309 or anything like that. There are many points in his blog regarding why he is leaving Destructoid and how he doesn't feel as welcome now as he did before. I am sure some disagree with his snetiment, and some agree.

I am mostly focusing on point; there is little interaction with blogs in general. Rarely does a blog get 10 comments from 10 different people. Rarely does a request for critical feedback go noticed. Of course, I am not innocent of this lack of interaction, nor is anyone else in the recap team. Time is a precious commodity, and it affects how we interact with the site ourselves. This is just a request to all dtoiders to try and give more feedback to the excellent people writing these blogs. A lot of them take a significant amount of time, and any comment is honestly much appreciated.

*- The Wii U was a great little console that unfortunantely died a horrible death. Due to the excellent games that were in the system, people like OmegaSiet here wil forever defend it, just as the Dreamcast is defended by its loyal fan years later. Now, both consoles share the same space of excellence gone to waste.

A-Jim Kelly thinks a lot of games would work on the Switch due to its portabilty, joing many in asking for more ports of older games on Nintendo consoles.

S- This looks like a project where Dtoiders collaberate in writing a book. This chapter is written by Fuzunga who adds in some atmosphere in this Sci-Fi tale.

S- Check out another episode of Just Another Castle by The Mango Viking, this time mostly focusing on the Switch.

What is better than a regular dog companion, a robot dog companion with an AI who is possibly smarter than most humans


T- This is a wierd and intresting review by Kerrik52, where a game is reviewed without actually being played. Here, its a review of Valkyrie Drive Bhikkuni, where somehow the review is actually accurate in many parts according to some of the comments.

R- Unlike the review for Valkyrie Drive Bhikkuni, it is obvious that Kerrik52 actually played through the dredgery of Dragon Dogma. This review perfectly encapsulates why I thought that game to be alost offensively MEH.


L- Apparently, stripper poles don't have a place in well, the workplace. CJ Andriessen reports on how IGN figured that out and removed their Las Vegas certified stripper pole from their posh offices in San Francisco.

R- I would be lying if I said I know what this blog by Baden1234 is about. For some reason, its a comparision between Monster Hunter and Undertale, at which Monster Hunter invariably wins because it has more and better monsters.


Sorry for reposting this again. I was too busy in the last two weeks, and the recap was nuked almost immedietly when I posted it last time.
Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Grand Theft Auto: Chinatown Wars (DS).
  • Gunstar Heroes (Genesis).
  • Xenoblade Chronicles X (Wii U).
  • Crash Bandicoot N. Sane Trilogy (PS4).
  • Metal Gear Rising: Revengeance (PS3).
  • The Adventures of Pip (Wii U).

Also, here are my latest reviews:

And Latest Blog in my "where the hell is...?" blog series"

Be Lucky


Last  Posted Recap (11/12 & 11/19)

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


Monday - Lord Spencer
Tuesday - vacant
Wednesday - Dere
Thursday - NeoTurbo
Friday - Gamemaniac3434
Saturday - AmnaUmen
Sunday -


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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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