There is something simply amazing on how ridiculous and over-the-top Metal Gear Rising: Revengance is; starting from that ridiculous name. Basically, the game is an extension of the Raiden scenes of Metal Gear Solid 4. From the many scenes in that game, those stood out as the culmination of the typical Anime Cyber Ninja that Kojima dreamt off since the first MGS game.
That is why I am surprised anyone thought that a game made based on that scene would in any way, shape, or form, be similar in gameplay to the regular MGS games. The outcry over MGRR being the way it is was one of the most ridiculous fan outcries in recent memory.
Back to the game, it needed to convey everything in those scenes to some degree, and there were no one better than Platinum to do so. Masters of the Action genre, the programmers at Platinum were not unfamiliar with over-the-top action games, being the developers of Bayonetta (possibly the greatest Action game there is).
Certainly, it was the right choice.
While MGRR never reaches the height of complexity and fluidity of the Bayonetta series, it still manages to be a technical marvel. Raiden’s movement is fluid, his attacks are strong, and he embodies everything I imagined a Cyber Ninja to be like. Couple that with the free blade system, and you also add in some over-the-top gore and violence to the game. It is the exact sort of excess the Metal Gear series thrives on.
The game isn’t simply over-the-top in its gameplay, but in its story as well. Kojima continues on directly from MGS4, and the characters easily inhabit the MGS lore. The winds of destruction characters fit in with any of the bad guys in past MGS games, but I can’t imagine Solid Snake being able to beat these guys.
In the middle of flying missiles, falling buildings, and an idiot Sai-wielding psychopath throwing tanks at you, the excess of the series starts bordering camp territory.
Then you remember how you are using dissected robot limbs as a polearm weapon and doing some freak Cirque du Soleil stuff with it and everything makes sense again.
*- I am not topsaucing this blog as a show of support for Terry 309 or anything like that. There are many points in his blog regarding why he is leaving Destructoid and how he doesn't feel as welcome now as he did before. I am sure some disagree with his snetiment, and some agree.
I am mostly focusing on point; there is little interaction with blogs in general. Rarely does a blog get 10 comments from 10 different people. Rarely does a request for critical feedback go noticed. Of course, I am not innocent of this lack of interaction, nor is anyone else in the recap team. Time is a precious commodity, and it affects how we interact with the site ourselves. This is just a request to all dtoiders to try and give more feedback to the excellent people writing these blogs. A lot of them take a significant amount of time, and any comment is honestly much appreciated.
*- The Wii U was a great little console that unfortunantely died a horrible death. Due to the excellent games that were in the system, people like OmegaSiet here wil forever defend it, just as the Dreamcast is defended by its loyal fan years later. Now, both consoles share the same space of excellence gone to waste.
What is better than a regular dog companion, a robot dog companion with an AI who is possibly smarter than most humans
T- This is a wierd and intresting review by Kerrik52, where a game is reviewed without actually being played. Here, its a review of Valkyrie Drive Bhikkuni, where somehow the review is actually accurate in many parts according to some of the comments.
R- Unlike the review for Valkyrie Drive Bhikkuni, it is obvious that Kerrik52 actually played through the dredgery of Dragon Dogma. This review perfectly encapsulates why I thought that game to be alost offensively MEH.
SOOO MUCH ACTION
L- Apparently, stripper poles don't have a place in well, the workplace. CJ Andriessen reports on how IGN figured that out and removed their Las Vegas certified stripper pole from their posh offices in San Francisco.
R- I would be lying if I said I know what this blog by Baden1234 is about. For some reason, its a comparision between Monster Hunter and Undertale, at which Monster Hunter invariably wins because it has more and better monsters.
SOOO MCUH MAAAAN
Also, here are my latest reviews:
And Latest Blog in my "where the hell is...?" blog series"