It has been pretty hard to miss the existential controversy this lovely little site of ours has seen over the past week. Which means that I get to do what I do best! Which is to say hide in the corner until it blows over.
Actually, no. Letís not.
Iím not going to talk about Nanbu or what I thought of her. It doesnít matter. I do want to thank her though for sparking the discussion that reignited my drive to be active on the site. We have seen a lot of great responses to her blog, including some of which I think have the potential to bring back the spark in all of us (in fact, just check the caps below!). Myself, I was kind of in a downwards spiral on Dtoid which I wasnít sure was my fault or the siteís. Maybe I didnít visit as often anymore because the site was getting worse, or perhaps it felt like the site was getting worse because I wasnít visiting as often anymore. Who knows?
But seeing the passion of the people here to keep Destructoid a great place means a lot to me. From silly jokes to well-reasoned thoughts on why the site can still be great, and even the ones who see problems but give suggestions on how to fix them. Itís all valuable. Because Destructoid is all of us. And we can make this place as awesome as we want it to be.
Everything else has already been said, and me repeating it doesnít make the point any better. Just go read the blogs instead, you know the ones. Go out there, and start having fucking fun.
What I do hope though is that this new wave of inspiration also reaches the front page writers. On the one hand itís great that Destructoid has separate areas so that we can claim the Cblog as our true home on the Internet. On the other hand I also have a place in my heart for the frontpage. On reflection, I think that a conversation I had with taterchimp had some truth to it. He said that the site was becoming too negative, with all the controversies going on and how many writers constantly point out the flaws in the industry. I donít think heís necessarily right in saying that weíre ďtoo negativeĒ though. I think itís more a case of us being ďnot positive enoughĒ. There is a difference.
Too negative implies that we should let some things slide because weíre afraid to come across as bitching or making a big deal out of nothing. I donít believe thatís the case; when things are shit, things are shit and we should call the ones doing the shitting out on it. More positive, however, means talking about cool things just for the heck of it. More positive means being excited for something and proudly displaying your internet-boner (includes lady boner) for all to see.
Iíll show you what I mean.
I think I mentioned this sometime before, but let me show you my favorite Destructoid article ever.
What strikes me with this article is one thing, and one thing only. The pure excitement on display. Here we have a grow man, a self-described ďfat cuntĒ, and heís being giddy like a schoolgirl for a game in which Kirby is made of string. So giddy, in fact, that he just went ďfuck itĒ and wrote a news post for no other reason than to show how giddy he is.
I do feel that we havenít seen as many of those kinds of articles lately, and thatís a great shame. Fuck the people who complain that it doesnít have any news value. Fuck the ones who think the game looks kiddy. Fuck everyone. Just be excited about Kirby being made of mothersh*tting string again. While I donít think it would help much for the people who think the industry is getting too negative, it would mean the world to me.
Thatís what I want to see more of. Letís just be excited for the sake of being excited again. Letís not focus on being less negative. Letís focus on being more positive. And again: letís start having fucking fun.
No matter what the experience was or which game or genre left that strong first impression, such experiences have the potential to open our eyes to the rich history of a series or genre. With any luck, we might find even more to love or something better. A great first experience with RPGs could lead to an undying love affair.
Sometimes a first kiss can be so impactful that the game gets placed on a pedestal and enshrined as a gold standard, which has its own pros and cons. I mean, it is nice to have a basis for comparison, but some folks take it too far. There are people who loved Half-Life, The Legend of Zelda: Ocarina of Time, or Final Fantasy VII so much that nothing after them really got a fair shake.
So first impressions matter -- they can shape and inform our gaming habits. I grew up on arcades, Nintendo, handhelds, and eventually into RPGs, so much of what I play will be influenced by how I acquired my tastes. I probably like Overwatch a ton because it has a passion for RPG roles, but contextualizes them closer to older shooters focused on objectives more than gear builds and grinding out perks for better killstreaks.
So for this month's Bloggers Wanted, we'd like you head over to the community blogs write about your first kiss, the games that positively influenced you or maybe biased you a little too much for a time. What turned you on to a series or genre? Was it love at first sight? Did it set any expectations in stone or possibly lead you to something better?
Whatever the case might be, remember to use the title "First kiss" and place "Bloggers Wanted" in the tags!
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