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Cblogs of 1/15/2018 + Fake Urgency in Videogames


How do you feel about fake time restrictions in video games.

Like the time where you must hurry up and save the world from Ganon before "it's too late" and then go ahead and spend a 100 hours fishing for a rare catch. Or when Ciri or whomever is in grave dange, yet you find it appropriate to hunt for some legendary gear or just plain booze out.

I am currently in a mission in Xenoblade Chronicles X where humanity's fate is decided in the next 15 minutes. However, I have complete freedom to quest for a hundred hours or so. All the while, the state of the entire world will freeze just before those 15 minutes start. The only time where it moves is at a point of no-return, where after being osundly defeated by a strong boss, I realized I need to actually grind for levels.

Except, the point of no-return should have been before this 15 minute time limit was introduced in orde to remove thep potentinal for such and immersion breaking occurance.

This is usually the drawaback to more freedom in videogames; a lack of narrative focus.

In the other hand, there are games that use time restriction very well. Obvious to mind comes Majora's Mask with its brilliant use of the 3 day cycle. Then there is the Pikmin series as it introduces real urgency to its gameplay loop.

What do you think about the contradiction between time urgency introduced on-screen and the lack of any real urgency in the gameplay?

Ganon who? I have some barbeque to worry about

S- I think this is a great idea for a series, in which DIvisivie Shinobi explores the use of some fighting game characters. However, these blogs can take into account the excellent constructive feedback in the comments section.

S- In another fake review, Kerrik52 manages to craft a belivable anlaysis of The Witch and the Hundred Knight, an NIS niche title that is not actually as intresting as it could be.

Ciri who? There are all those points of intrest in the map to worry about


Some people criticized the tie limit in thE Pikmin games, but they provide some much needed tension

L- Dtoid blogger Spazzh20 is thinking about writing a book. This book doesn't seem to be a genre I would be intrested in, but its incredibly brave for Spazzh20 to ask feedback on his idea. Go ahead and try and be as constructive as you can.


Of course, few games can match Majora's Mask nightmarish use of an in-game clock

Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Grand Theft Auto: Chinatown Wars (DS).
  • Phantasy Star IV (Genesis).
  • Xenoblade Chronicles X (Wii U).
  • Crash Bandicoot N. Sane Trilogy (PS4).
  • Metal Gear Rising: Revengeance (PS3).
  • The Adventures of Pip (Wii U).
  • Culdcept: Revolt (3DS).

Also, here are my latest reviews:

And Latest Blog in my "where the hell is...?" blog series"

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Last Posted Recap (1/15)

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps


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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Villains that did nothing wrong

Villains in all media, not just video games, can end up being a dime a dozen. Far too often, a villain's motives boil down to "I am a bad, and so I do bad things. Fear me." While this format has worked for countless stories, at this point in my life (the ripe old age of 20) I’ve become jaded and grumpy, finding myself rolling my eyes when I see yet another antagonist wreaking havoc with no background or reasoning presented as to why they’re being such a butthole.

What’s far more interesting to me is when a villain’s motives or actions come across as justified, perhaps leaving you rooting for them to defeat the protagonist [insert Elder God Tier villain meme here].

My favorite example of this would be Meruem from the Chimera Ant arc of Hunter x Hunter. While he doesn’t necessarily fit the exact mold I laid out above, he’s easily one of the most dynamic and curious villains I’ve ever come across. For the sake of not spoiling what is perhaps one of the most exciting, action-packed, and tear-inducing arcs in anime history, I won’t delve into the details of what makes Meruem so great. Instead I encourage anyone who hasn’t seen Hunter x Hunter to set aside some time and plow through the series. Really, it’s that good.

But hey, that’s just how I feel. I’m sure there are folks out there who prefer their villains to be simple. If I ever met one of these theoretical people I might have a panic attack, but I’ll deal with that should the time come. I’m sure after some deep breaths we would get along. Maybe we could even snuggle, should my husband allow such an event to transpire.

All said and done, we arrive at the topic of this month’s Bloggers Wanted: Villains that did nothing wrong. Due to communication errors, this entry in the hallowed halls of Bloggers Wanted is a tad late. Regardless, all you have to do is head over to the Community Blog section of the site, and whip up a Cblog about a villain who you feel was secretly the good guy all along.

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