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Cblogs of 1/15/2018 + Fake Urgency in Videogames


How do you feel about fake time restrictions in video games.

Like the time where you must hurry up and save the world from Ganon before "it's too late" and then go ahead and spend a 100 hours fishing for a rare catch. Or when Ciri or whomever is in grave dange, yet you find it appropriate to hunt for some legendary gear or just plain booze out.

I am currently in a mission in Xenoblade Chronicles X where humanity's fate is decided in the next 15 minutes. However, I have complete freedom to quest for a hundred hours or so. All the while, the state of the entire world will freeze just before those 15 minutes start. The only time where it moves is at a point of no-return, where after being osundly defeated by a strong boss, I realized I need to actually grind for levels.

Except, the point of no-return should have been before this 15 minute time limit was introduced in orde to remove thep potentinal for such and immersion breaking occurance.

This is usually the drawaback to more freedom in videogames; a lack of narrative focus.

In the other hand, there are games that use time restriction very well. Obvious to mind comes Majora's Mask with its brilliant use of the 3 day cycle. Then there is the Pikmin series as it introduces real urgency to its gameplay loop.

What do you think about the contradiction between time urgency introduced on-screen and the lack of any real urgency in the gameplay?

Ganon who? I have some barbeque to worry about

S- I think this is a great idea for a series, in which DIvisivie Shinobi explores the use of some fighting game characters. However, these blogs can take into account the excellent constructive feedback in the comments section.

S- In another fake review, Kerrik52 manages to craft a belivable anlaysis of The Witch and the Hundred Knight, an NIS niche title that is not actually as intresting as it could be.

Ciri who? There are all those points of intrest in the map to worry about


Some people criticized the tie limit in thE Pikmin games, but they provide some much needed tension

L- Dtoid blogger Spazzh20 is thinking about writing a book. This book doesn't seem to be a genre I would be intrested in, but its incredibly brave for Spazzh20 to ask feedback on his idea. Go ahead and try and be as constructive as you can.


Of course, few games can match Majora's Mask nightmarish use of an in-game clock

Anyway, here are the games I am currently playing. Those in bold I am going to review when completed:
  • Little King's Story (Wii).
  • Grand Theft Auto: Chinatown Wars (DS).
  • Phantasy Star IV (Genesis).
  • Xenoblade Chronicles X (Wii U).
  • Crash Bandicoot N. Sane Trilogy (PS4).
  • Metal Gear Rising: Revengeance (PS3).
  • The Adventures of Pip (Wii U).
  • Culdcept: Revolt (3DS).

Also, here are my latest reviews:

And Latest Blog in my "where the hell is...?" blog series"

Be Lucky


Last Posted Recap (1/15)

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Recappers Schedule:

10/28 to 11/03 - NeoTurbo
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11/11 to 11/17 - Zalno
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11/25 to 12/01 - Salador
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Costume Party

When it comes to October, it's pretty easy to come up with an idea for Bloggers Wanted. Halloween presents a lot of options. People will start playing horror games and marathon scary movies, but then there's the ultimate question for the day itself:

"What am I going to wear?"

Costumes are, after all, at the very heart of Halloween's fun. Whether you're playing a game with a canon character like Lara Croft, Spider-Man or a customized character in Monster Hunter World or an MMO, you're still faced with the question of what are you going to look like. Sometimes you even have stat bonuses to further complicate things, while other games have made it so you can have all the lovely stat bonuses and still make something that looks nice to you. Some folks even take this all huge step further and will realize such costumes for real-life cosplay.

As someone that posts often about Final Fantasy XIV, I have spent countless hours obtaining all kinds of armor, weapons and accessories from various corners of the game and only for the reason of it looking cool. In fact, once I have a job at 50, I feel obligated to give each of my jobs a fanciful glowing weapon before I press forward.

And then I give each job their own little pet sidekick, because I have decided my character is a Disney princess. Then I write macros that give them a blend of super sentai/Sailor Moon transformations because henshin a-go-go, baby!

But, if I'm honest, my one true love in regards to outfits in the game is the Invalician Samurai set, which I got from the Rabanastre raid. The design is pulled right from the Final Fantasy Tactics' art concept of the female samurai and is wonderfully realized.

But sometimes looking good comes at a price, too. I remember my favorite look for my Corsair in Final Fantasy XI required me wearing pants that reduced my movement speed by twenty percent and some of the best stat-based builds in Monster Hunter can make you look silly.

So this month's topic for Bloggers Wanted is costumes. Whether the costume is realized in-game or in real-life, we'd like for you to to discuss your favorite creations or tributes to characters, whether it's a custom look, a canon character or even a character skin like you'd find in Overwatch or Fortnite. You can discuss cosplays you've done, or cosplayers you admire. You can even talk about the plights of stat-based function over fashion.

The sky is the limit on this one, so head on over to our community blogs and get to writing! Use the prompt "Costume party: [Your title here]" and be sure to place "Bloggers Wanted" in the tags!

Now if you'll excuse me, I have get Bayonetta dressed up. She's heard about everyone and everything becoming Princess Peach and she would like to remind the world she was ahead of the curve on that.

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