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LONG BLOG

Cblogs of 09/20/13 and bbainisms

   0


Howdy folks! Don't have much to talk about this week. I've still been addicted to Animal Crossing and Spelunky for the most part.

Speaking of Spelunky, it's really starting to frustrate me lately. Maybe it's just bad luck or I'm not paying enough attention, but it seems like close to half of my playthroughs are disrupted by shopkeepers suddenly becoming enraged by enemies or environmental hazards that I seemed to have no control over. This also seems to happen mainly in the Black Market, which makes sense because there's so many shopkeepers there, but it's still very frustrating. Usually this will happen when a viper decides to spit on a shopkeeper, or a tribesman that I didn't see attacks me and the shopkeeper from afar, but sometimes I won't even know what happened. One time, I detonated a powder box on the opposite side of the level from the shop, and the explosion caused a broken arrow to fly all the way over, makes its way into the shop somehow, and hit the shopkeeper. I had no idea what had angered him until I went over to the shop and found the broken arrow lying by the back of the shop. That instance was just bad luck for sure (who could have predicted that would happen?), but stuff like that just seems to happen way too often to me.



I haven't managed to even make it back to Olmec for almost two weeks now, let alone make it to Hell again. I did manage to defeat the Alien Queen finally, and grab the Plasma Cannon, which was a first for me. I killed myself with it in the very next level, but at least I got it for once.

I keep telling myself I'm going to take a break from Spelunky since it's angering me so much with the temperamental shopkeepers, but I keep playing it every day anyway. My bad luck is sure to change sometime, right?

* - Voltech thinks he might be playing Grand Theft Auto the wrong way, even though he's having fun doing it. What do you think?

* - Phil gives us an update with the good and the bad of his family's financial situation, along with a final push for funds. Help him out!

A - ManWithNoName asks, how can the Steam Box justify its existence?

A - RadRaccoon was able to get in the zone while playing some simple portable games.

A - MiB has some thoughts on Metal Gear Solid, the game that changed his outlook on video games.

S - ScottyG had a lot of fun at PAX, but unfortunately he lost his black Yoshi :(

F - Friday Night Fights on PC + DAFOE!

F - Friday Night Fights on PS3 + New games!

F - Friday Night Fights on 360 + Grand Theft Auto!

F - Friday Night Fights on Nintendo + Romance!

T - Nanbu helped take down a mighty dragon in Guild Wars 2!

T - Ocified Xboxer is overjoyed by the lack of clicking in Diablo 3 on PS3!

D - Weekly progress report for DecadeDesign's upcoming game.

$ - September 20th UK releases and bargains!

V - GlowBear awkwardly plays video games!

C - A random update and thoughts on a Cracked article.



No fails today! Huzzah!



- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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