So letís say that youíre a person who recently beat Dark Souls. Whatís next? There are a lot of great games out there, but what if you crave the same kind of challenge that that game gave you? What if you want to have your ass kicked some more? Play it again, you say? Fair point, but Iíll probably do that later.
I think I found it, though. What do you do? You devote 3 bucks of your hard-earned Steam Trading Card money to buying La-Mulana.
And thatís exactly what I did!
I already played a bit of this game when it was still the free version, but I never got far. Mostly, that was because the free game was beyond cryptic. Nothing was explained, up to and including the most basic of gameplay elements. It took me about 10 minutes, and then I was completely stuck. I dicked around for about an hour or so before I decided that I really was irreparably stuck, and I havenít touched the game since.
Fortunately, the Steam version is MUCH more accessible. You get regular in-game e-mails with tips on how to progress, and there are steam videos and manuals explaining how to actually play the damn game. It goes without saying that helps a ton. Being able to take Steam screenshots of tips rather than having to write everything down is also very useful. Youíll still get stuck regularly, but at least youíll get stuck because of a puzzle and not because you didnít realize that you have to do certain things in the menu before you can perform basic functions like reading stone tablets.
I still maintain that this game isnít particularly difficult (not yet at least), itís just very very cryptic. You will be stumped by how the hell youíre supposed to get that treasure chest to open much more often than youíll feel overwhelmed by the enemies. Regardless, Iím liking it a lot more than when I played it the first time, and I got a lot further too. By now Iíve already reached and beat the first boss. Again, reaching the boss (that is, getting it to appear) is much more difficult than actually beating him, but itís all good. La-Mulana definitely has a different kind of challenge than Dark Souls did, but Iím starting to appreciate it more and more.
Iím not yet sure that Iíll be able to beat the game without outside help, but Iíll be damned if I donít give it a fair shot.
Some things don't belong in this world and yet they are conjured time and again by humans that wish to pay them tribute. A video game, book, comic or TV show becomes popular and later becomes adapted to another medium entirely or, worse, a mobile phone spin-off.
Sometimes you get Telltale's The Walking Dead and other times you get Super Mario Bros.: The Movie -- one a great tribute to the comics and TV shows and the other had its soul stolen and made a '90s movie executive's slave.
And here comes another classic game series with hopes of becoming a Netflix hit as I brace myself and hope it doesn't turn out to be a miserable pile of secrets.
Castlevania is a beloved series and with Konami it's sort of a surprise they'd do anything with it at all after running out the people that made their games good and running the franchise into the ground soon after. Yet here we are with an anime series debuting this week and I'm kind of excited for it.
History should leave me a bit more cynical, sure. I remember the Street Fighter live-action movie, the Zelda cartoon and much more, but Mortal Kombat was perfect in its camp and The Witcher games are pretty faithful to their source material. We even have games being adapted into other kinds of games by different developers. Borderlands is now a looter-shooter and a point-and-click adeventure and that works really well, actually.
So for this month's "Bloggers wanted," we want you head over to the community blogs and tell us about your favorite adaptations of games to other mediums or even your favorite adaptation of another medium to games. Use "The Adaptation: [Your game/title here]" in the title and place "Bloggers Wanted" in the tags.
Enough talk, have at you!
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