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LONG BLOG

Cblogs of 09/13/13 and bbainisms

   0


I got Rayman Legends this week, and it's pretty rad, although there are a few noticeable omissions from the game that make me a bit sad (noticeable to me, anyway). No more King Lums? Those were the happiest things ever! Why get rid of them? No more Pig Latin? I thought that was a nice, quirky addition to the series. No fairies? I guess I just wish Betilla and the other fairies played a bigger part in the Rayman games. I especially liked their designs in Origins.



However, the silly, smile-inducing fun is still there, as are the gorgeous worlds and awesome music. I really liked the James Bond-esque themes for the underwater levels, including the strange octopus-themed room which reminded me of Octopussy's lair. I also really liked the levels where you could shrink down and explore the insides of different fruits. The bosses were OK, but not really as memorable to me as the Origins bosses. I did really enjoy the luchador boss running around yelling, "Luchadore!" though. The music levels were a nice addition, especially the Castle Rock and Gloo Gloo levels. I wish they had explored more possibilities with those. I also like the addition of daily and weekly challenges, although they start to get a bit same-y after a while. 

It's definitely a great game, and a solid entry in the Rayman series, but for now I think I prefer Origins over Legends. That being said, I haven't completed Legends yet. I still need to play the Living Dead Party and the Origins remix levels, so perhaps those might change my mind!

* - illogicology shares his fond memories of obsessing over Doom as a child.

* - Sephzilla chronicles the decline of Capcom over the past year.

A - Shinobi13 tries to settle the war between the SNES and the Genesis. Who will be the victor?

A - Numitorem will miss the Destructoid Show, and so will I!

A - Disappointed by the video game version of The Thing, Panzadolphin tries to think of a way to make a good game out of the movie.

I - Say hello to RPGlicious! She plans to review indie RPGs and strategy games.

F - Friday Night Fights on the 360 + Stolen cars!

F - Friday Night Fights on the PS3 + Dark Souls tips!

F - Friday Night Fights on the PC + Dukes and Wangs!

F - Friday Night Fights on Nintendo + Grand Theft Bandwagons!

R - Lazerpig reviews the Wii version of Okami, one of my favorite games (well, I prefer the PS2 version myself)!

R - CoruptAI reviews Tales of Xillia!

T - Sassafrass McGee really liked Ride to Hell: Retribution, for some reason.

D - DecadeDesign is back with another weekly progress report for their game.

$ - September 13th UK releases and bargains!

F - Sassafrass laughs at Capcom's bank account.



- bbain

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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