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LONG BLOG

Cblogs of 09/06/13 and bbainisms

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So between Animal Crossing: New Leaf and Spelunky HD, both of which I got recently, I feel like I'm not going to find the time for any other games for quite some time. This means that Rayman Legends and Killer is Dead, two games that I've been very excited about, might have to be put on hold for a bit longer. 

I forgot just how addicting Animal Crossing can be. I spent so much time with the Gamecube game, waking up every day to see what Nook was selling at his stores and to talk to all the neighbors. The addictiveness doesn't seem to have worn off with the new installment on the series. Every day I'm wondering what I'll find for sale in the stores, trying to find new things to donate to the museum, earning bells to afford the biggest house possible... Nintendo really knows how to keep people playing this game.

Also, I want to be friends with whoever is in charge of deciding which fish and bugs make it into the Animal Crossing games. I've been catching so many of my favorite creatures in New Leaf. Orchid mantises? Whale sharks? Freaking giant isopods? Excellent choices all around (although the inclusion of house centipedes makes me uncomfortable. I absolutely hate those things... blech!).



As for Spelunky, I'm trying to take things one goal at a time. I managed to unlock all the shortcuts and beat the game (without shortcuts!). My current goal is to finally beat Hell for the first time, and then hopefully finish filling out the journal. I managed to make it to Hell twice so far, but I haven't made it to the final boss yet. Unfortunately, I feel like I'm starting to get more and more reckless, and I've noticed I haven't been making it very far lately. Just gotta be more careful and take things a bit slower.

It's amazing to me how I can just keep playing these games over and over and never get tired of them. Even after having sunk so many hours into the original Animal Crossing and Spelunky, I'm still coming back for more in the newer iterations. They've really got me hooked.

* - garison put together some visually pleasing images of video games, instruction manuals, packaging and other materials. Cool stuff!

A - TonicBH shows off some of the video game-related ads and signs around Seattle during PAX. I still remember the Mario and Luigi Starbucks sign from last year!

A - cadalzog compares his first relationship with the Assassin's Creed series.

A - The Bowels of Trogdor thinks that Sony's consoles are doomed, doomed, DOOMED.






I - Say hello to cadalzog! He wants to be a pirate!

I - Also, say hello to BackBerner24!

F - Friday Night Fights on the PC + Those post-PAX feels...

F - Friday Night Fights on the 360 + That post-PAX excitement!

F - Friday Night Fights on the PS3 + Mighty Man!

F - Friday Night Fights on Nintendo + Rayman!

R - TroyFullbuster reviews Ni no Kuni, one of my favorites from this year!

T - ScottOfTheDead thinks Diablo III's auction house brought the game down, so its absence from the console versions make them superior.

$ - September 6th UK releases and bargains!

F - Sephzilla and the Disappointing RoboCop Reboot Trailer!

R - Ranty GlowBear is fed up with Twitter controversies and arguments about feminisms. So am I.

R - PopetheRev bought some cool games this week.

F - I don't get it... this blog is about a song released 13 years ago? NVGR stuff is fine, but this one feels very out of place.





- bbain

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Changes

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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