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LONG BLOG

Cblogs of 08/29/13 + Shadeisms

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Weeeeeeeeell I got nuthin'.

This week was pretty uneventful. I've been working a bit, I played some more Pikmin 3 and some other games on Steam. Mostly Ys: The Oath in Felghana which is pretty good, but I liked Ys: Origin better. Played Papers, Please as well, which is an interesting experiment if nothing else.

Other than that, I started rewatching the Pirates of the Caribbean movies, which I haven't done in many years for reasons beyond the grasp of mortal ken. I had completely forgotten how utterly pointless Dead Man's Chest is. Literally nothing gets resolved in that movie. And when they DO look like they've resolved something in the last five minutes of the movie, they immediately decided to UNDO said resolving. Which is what we see in At World's End. Oh well. I still like these movies, and it's fun watching them again and/or trying to get my grubby hands on those kickass soundtracks.

That's all I got, so have some music!



* - (This blog was missed earlier, so I'm taking it now) Nanbu wrote a good blog that raises valid points on making characters into inclusion checklists...but can we have ever so slightly less name-calling next time? Pretty please?

P - The new Communitoid is right on cue for PAX. It also has nuns and dildos, make of that what you will.

A - Having discussed the best parts of this console generation last time, Cinderquill now takes a look at the dark side.

A - Can GlowBear bring ethics into the world of Pokémon? Read on to find out!

A - DapperMouse (I like that username, "dapper" is a good word) provides an interesting look on the world of Dragon Age, and how it would suck living in it.

A - A lenghty look at the Nintendo 2DS. Personally I think it's not really as difficult as people make it out to be, but that's neither here nor there.





E - PanaMusica is taking Scield to PAX, and he could use some suggestions for cool photo ops.

E - Marche100 does some effective guilt tripping to get his avatar adopted.

E - Going to PAX? Here are some bars you might want to check out!

D - Design on Sprout's Tale is still going steady. Gotta say I think it looks pretty good.

N - Another day, another shooting blamed on video games.

T - I never heard of Conquest Mode before, but it sounds like the coolest shit. Pixielated is competely right then to want it back for Soul Calibur II HD.





C - The many woes of international shipping.







- ShadeOfLight
May you always find water and shade

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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
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Reserve Recappers:
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[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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