So it looks like the leak was true, and I couldn't be happier!
If you know me a little on this site, and by now I hope that you do, you'll also know that I love me some Xenoblade. I think it's easily one of the best JRPGs ever made. It has some great characters and story, a fun and active combat system, a beautiful expansive world and a stellar soundtrack. I couldn't have wished for anything more from the developers who already made another one of my all-time favorite RPGs years ago with Baten Kaitos.
So image my excitement when I went online this morning and saw this:
Pants were creamed, squeals were heard, and random passersby were hugged to frankly uncomfortable degrees. It was that good.
For me, that trailer had a lot of cool stuff in it, which non-fans may or may not appreciate. In fact, I'll make a list.
1. The trailer opens up with a pan of Xenoblade's big draw: its amazing world. Specifically, this is a part of the Gaur Plains. Bowser being distracted by a butterfly is not unlike the player being distracted by all of the little things that there are to see on the Bionis. 2. About thirty seconds in, Shulk jumps out of hiding to attack Bowser. He uses one of his signature Arts ("Backslash!"), which does double damage if you hit a distracted enemy from behind. 3. At that very moment, the Gaur Plains Day Theme starts playing. Easily one of my favorite pieces from one of my favorite soundtracks. 4. "Shulk Foresees a Fight!" is pretty cool, since premonition is one of the Monado's main powers. 5. In fact, Shulk immediately uses this power, which has the exact same graphic effect as it did in Xenoblade. 6. As Link and Marth attack him, the Gaur Plains theme is back, but metalled up a bit. I like it! 7. At 1:00, the most wonderful thing happens as Shulk proclaims that "Now it's Shulk time!" This, of course, is a reference to the single most meme-worthy line from Xenoblade.
- It's Reyn time, baby!
8. As the actual gameplay footage starts, the music changes to You Will Know Our Names. In the game, this was reserved for unique semi-boss fights. It's a great song, and with a title like that it couldn't be more appropriate for Smash Bros. At the same time, Gaur Plains is confirmed as a stage. 9. During gameplay, we see Shulk making use of the Monado's powers to buff himself in various ways. That's not exactly with it did in Xenoblade, but it looks like it works. Similarly, he uses some of his other Arts, and can use his premonitions to counter folks. From the voice clips so far, it sounds like they got the original voice actor back to reprise the role. 10. In Xenoblade, any changes in armor would be reflected in-game, so that shot of Shulk in swimming trunks come straight from the game. 11. Immediately afterwards, Shulk summons two of the other party members to help out for his Final Smash. I hope that these two are not set in stone, and that the other characters can appear as well. As it stands, Dunban and Riki seem pretty random. 12. And finally, in the stinger Metal Face shows up, who is the main antagonist for the first part of the game. He also keeps his voiceactor.
All in all, Shulk looks amazing in this game and this trailer was pretty much perfect. Watch out Luigi and Zero Suit Samus, there's a new contender for Shade's main.
(In the mean time everything in DC is going swimmingly. Classes have just started and they're all fun although they take some getting used to. I also met this gorgeous French girl at one of our opening receptions and we hit it off really well; she's fun. But then when I got invited to have a drink at her place her boyfriend answered the door, and that was the end of that carefully laid-out plan. A huge shame though, I like her a lot)
Weâ€™ve all been there. A game presents us with a moment or situation that fills us with dread. It could be the inexorable approach of a supernatural menace or looking down from the top of an impossibly tall building. Games will play on your fears and push you. But how do you overcome and prevail?
In honor of the ween of hallow and the month of October, the Bloggers Wanted prompt is all about â€śovercoming your fears in video games.â€ť How did you face the digital demons and pixel poltergeists? Did climbing in Assassinâ€™s Creed make you feel dizzy? Or do underground levels make you feel like you canâ€™t breathe? Everyone has this moment in gaming. You can scoff at the mirror room in Silent Hill 3 but break out into a cold sweat if you see a clown. So what do you do to get past this? Have any tricks of the trade or anecdotes that youâ€™ve picked up along the way? We want to hear about it.
Take us to your moment and how you dealt with that fear. Let us see into your heart and reach out to touch the quiet truth of your words. All you have to do is write your story in the Cblogs and format the title as â€śOvercoming Fear: [your blog title here].â€ť It's delightfully easy. You may even find your story promoted to the Front Page. Thatâ€™s always a treat.
Youâ€™ve overcome this fear. You have this story, this moment. Why not share it with us? Maybe your story can help someone else overcome their fear.
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