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LONG BLOG

Cblogs of 07/28/2010 + Sykisms

   0


This week I've been doing two things as far as videogames are concerned. Firstly reminding myself that for all the glorious storytelling, excellent characters and open ended gameplay, Deus Ex is brutally hard. I can't remember the last time I died this much on a first mission. Still a brilliant game though.

Secondly it's the pure primal joy of 100% levels. Yes I've finally gotten around to making good on my promise to buy the game when I met Joe Danger devs Hello Games at Eurogamer Expo last year and damn if it's not addictive. The Trials HD effect is well in place, every level must be done perfectly until standards slip and you just can't do it anymore.



* - ADOPT AN AVATAR FOR PAX PRIME!!
* - Gotta love it when Occams does a thought dump
* - Outstanding post on the power of Half-Life 2's weaponless opening
* - A point overlooked here, are Achievements what sets Kinect apart?



A - Limbo is the videogame Lost
A - PC NEEERRRRDDSSSS will like this guide to FOV
M - Without Your Eyes Getting Wet
S - AlphaDeus's piano journals are back!
P - System Lynk 7
P - LAPD records tomorrow!




This is what I do at work.



E - Kraby makes his case for adoption
I - RexWolf's intro has plenty of potential
C - DRUNKBLOG! Analoge explains his love for the Mother series
S - Wow, Knux has had a wild month
S - Woo! Scouting story!
S - Here's the story of Triplzer0's month



N - Spoiler: Starcraft 2 is going to make an asston of money
N - It's Double Fine's birthday!
T - Sexual Chocolate goes over the MAG patch notes



Nothin' for you here.



L - Made me lol, Battle.net's username limit is 12 characters
C - May be an oldie, but not immune my iron hammer



F - What Guncannon said
F - Forums, also get a PS3
F - I had to tell this guy how much he failed personally
F - Just not good enough


(NJ)

FPotD
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About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

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Current "Bloggers Wanted" assignment
Crowdfunded

It feels like it's been a decade since we've seen the rise of the crowdfunded game. I'm always surprised when I remind myself that crowdfunding has been a thing long before the first crowdfunded video game, but nowadays a crowdfunded game seems like a dime a dozen.

Of course such a phrase is an incredible disservice to some of the great games that have come out thanks to websites like Kickstarter and Indiegogo. Games like FTL, Shovel Knight, and even Undertale are around thanks to crowdfunding; thanks to people gathering around and literally putting their money where their mouth is, a game they want gets funded and inevitably the greater landscape of gaming benefits from it. Most of the time the landscape gets to benefit from it anyways.

Don't worry though, this month's bloggers wanted prompt isn't an exploratory thesis on the effects of crowdfunding on video game development. We just want you to talk about your favorite games, as long as they were crowdfunded. This topic can be simultaneously broad and narrow, because you can talk about whatever game you want, however you want, as long as it was crowdfunded.
For me, FTL is the original crowdfunded game, and it was great. It was somehow minimalist and incredibly detailed at the same time, and it was all done because a man wanted to do it, but needed the money, and thousands of other people wanted to see where his idea would go. Shovel Knight to me feels like this natural evolution of the classic 8-bit gaming of yore without also throwing myself back to a time when gaming was honestly comparatively archaic. And everyone's talked to death about Undertale, so we all know where I'd go with that.

To participate in this month's bloggers wanted, just start a blog! Oh, and title it "Crowdfunded: [your blog title here]." I bet this month is going to be pretty diverse, since it's basically writing about your favorite crowdfunded game. So I hope to hear about some good games revisited or amazing games no one has heard about.

Remember: Persona 5 was not crowdfunded, but excuse me as I plow through it.

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